[gd_scene load_steps=10 format=3 uid="uid://doxwblduu0no0"] [ext_resource type="Script" path="res://scripts/rocket.gd" id="1_tmk40"] [ext_resource type="Texture2D" uid="uid://bdnapk5ubpkp5" path="res://assets/entities.png" id="1_un6dn"] [sub_resource type="AtlasTexture" id="AtlasTexture_admdg"] atlas = ExtResource("1_un6dn") region = Rect2(192, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_li1r2"] atlas = ExtResource("1_un6dn") region = Rect2(224, 0, 32, 32) [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_1uivg"] radius = 12.0 height = 32.0 [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_0l0cx"] particle_flag_disable_z = true direction = Vector3(-1, 2.08165e-12, 2.08165e-12) spread = 90.0 initial_velocity_max = 16.0 gravity = Vector3(2.08165e-12, 2.08165e-12, 2.08165e-12) color = Color(1, 0.427451, 0.686275, 1) hue_variation_max = 0.3 [sub_resource type="Curve" id="Curve_sx08r"] min_value = -1.0 _data = [Vector2(0.0529801, 85.8977), 0.0, 0.0, 0, 0, Vector2(0.135762, 0.243075), -2.95911, -2.95911, 0, 0, Vector2(0.155629, 0.250424), 0.0, 0.0, 0, 0, Vector2(1, -0.851894), 0.0, 0.0, 0, 0] point_count = 4 [sub_resource type="CurveTexture" id="CurveTexture_qj75g"] curve = SubResource("Curve_sx08r") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_o8muh"] particle_flag_disable_z = true direction = Vector3(-1, 2.08165e-12, 2.08165e-12) spread = 90.0 initial_velocity_max = 16.0 gravity = Vector3(2.08165e-12, 2.08165e-12, 2.08165e-12) color = Color(1, 0.176471, 0.227451, 1) hue_variation_min = -0.1 hue_variation_max = 0.2 hue_variation_curve = SubResource("CurveTexture_qj75g") [node name="Rocket" type="CharacterBody2D"] motion_mode = 1 script = ExtResource("1_tmk40") [node name="Sprite2D" type="Sprite2D" parent="."] unique_name_in_owner = true [node name="SpriteHead" type="Sprite2D" parent="Sprite2D"] texture = SubResource("AtlasTexture_admdg") offset = Vector2(16, 2.08165e-12) [node name="SpriteEngine" type="Sprite2D" parent="Sprite2D"] texture = SubResource("AtlasTexture_li1r2") offset = Vector2(-16, 2.08165e-12) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] rotation = 1.5708 shape = SubResource("CapsuleShape2D_1uivg") [node name="Camera2D" type="Camera2D" parent="."] unique_name_in_owner = true zoom = Vector2(1.8, 1.8) [node name="GPUParticles2DMiddle" type="GPUParticles2D" parent="."] position = Vector2(-11, 0) amount = 16 process_material = SubResource("ParticleProcessMaterial_0l0cx") [node name="GPUParticles2DTop" type="GPUParticles2D" parent="."] position = Vector2(-11, -8) amount = 16 process_material = SubResource("ParticleProcessMaterial_o8muh") [node name="GPUParticles2DBottom" type="GPUParticles2D" parent="."] position = Vector2(-11, 8) amount = 16 process_material = SubResource("ParticleProcessMaterial_o8muh")