Added building structure

Created harvester building
added harvester particles
added nearest resource func
This commit is contained in:
2024-03-11 07:56:22 -05:00
parent d74bfda9a3
commit 4b362fabed
9 changed files with 70 additions and 20 deletions

View File

@@ -8,6 +8,7 @@ var _building_data: Building
func initialize(data: Building, grid_location: Vector2i) -> void:
_building_data = data
position = Grid.grid_to_world_center(grid_location)
_building_data.ready(self)
func _ready() -> void:
sprite_2d.texture = _building_data.atlas_texture