Added building structure
Created harvester building added harvester particles added nearest resource func
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data/buildings/building_methods.tscn
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6
data/buildings/building_methods.tscn
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[gd_scene load_steps=2 format=3 uid="uid://7threw5x5tw6"]
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[ext_resource type="Script" path="res://data/buildings/building_methods.gd" id="1_ll4rt"]
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[node name="BuildingMethods" type="Node2D"]
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script = ExtResource("1_ll4rt")
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