Added player character and initial interaction functionality

This commit is contained in:
2024-02-24 08:36:43 -06:00
parent 78c4291b6a
commit 5467e044a7
12 changed files with 557 additions and 46 deletions

View File

@@ -1,9 +1,8 @@
[gd_scene load_steps=13 format=3 uid="uid://m0us5xqa3gnk"]
[gd_scene load_steps=12 format=3 uid="uid://m0us5xqa3gnk"]
[ext_resource type="Script" path="res://scripts/world.gd" id="1_yf6q1"]
[ext_resource type="Resource" uid="uid://dr00rd4f42jqe" path="res://data/game_resources/gem_resource.tres" id="2_rn4a2"]
[ext_resource type="TileSet" uid="uid://d1sh6dy2w10b0" path="res://data/scifi_tileset.tres" id="2_sa7dm"]
[ext_resource type="Script" path="res://scripts/window.gd" id="3_bfjot"]
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon_resource.tres" id="3_pq6ic"]
[ext_resource type="Script" path="res://scripts/building_manager.gd" id="4_61js3"]
[ext_resource type="Script" path="res://scripts/resource_manager.gd" id="5_k5643"]
@@ -39,12 +38,6 @@ layer_3/tile_data = PackedInt32Array()
layer_4/name = "buildings"
layer_4/tile_data = PackedInt32Array()
[node name="Camera2D" type="Camera2D" parent="."]
zoom = Vector2(0.3, 0.3)
drag_horizontal_enabled = true
drag_vertical_enabled = true
script = ExtResource("3_bfjot")
[node name="BuildingManager" type="Node2D" parent="."]
script = ExtResource("4_61js3")