relics added
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@@ -42,7 +42,7 @@ func _enter_tree() -> void:
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get_gdlint_version()
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prints("Loading GDLint Plugin success")
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# TODO: Reenable again?
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# Dunno how highlighting lines in Godot works, since it get removed after a second or so
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# So I use this evil workaround straight from hell:
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#func _process(_delta: float) -> void:
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