building templated

added corruption
changed tile placement to base obj
This commit is contained in:
2024-02-04 08:29:40 -06:00
parent 5b546291bf
commit 736dc9b704
7 changed files with 211 additions and 312 deletions

View File

@@ -25,24 +25,6 @@ texture_region_size = Vector2i(128, 128)
15:0/0 = 0
16:0/0 = 0
17:0/0 = 0
18:0/0 = 0
19:0/0 = 0
20:0/0 = 0
21:0/0 = 0
22:0/0 = 0
23:0/0 = 0
24:0/0 = 0
25:0/0 = 0
26:0/0 = 0
27:0/0 = 0
28:0/0 = 0
29:0/0 = 0
30:0/0 = 0
31:0/0 = 0
32:0/0 = 0
33:0/0 = 0
34:0/0 = 0
35:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
@@ -61,24 +43,6 @@ texture_region_size = Vector2i(128, 128)
15:1/0 = 0
16:1/0 = 0
17:1/0 = 0
18:1/0 = 0
19:1/0 = 0
20:1/0 = 0
21:1/0 = 0
22:1/0 = 0
23:1/0 = 0
24:1/0 = 0
25:1/0 = 0
26:1/0 = 0
27:1/0 = 0
28:1/0 = 0
29:1/0 = 0
30:1/0 = 0
31:1/0 = 0
32:1/0 = 0
33:1/0 = 0
34:1/0 = 0
35:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
@@ -97,24 +61,6 @@ texture_region_size = Vector2i(128, 128)
15:2/0 = 0
16:2/0 = 0
17:2/0 = 0
18:2/0 = 0
19:2/0 = 0
20:2/0 = 0
21:2/0 = 0
22:2/0 = 0
23:2/0 = 0
24:2/0 = 0
25:2/0 = 0
26:2/0 = 0
27:2/0 = 0
28:2/0 = 0
29:2/0 = 0
30:2/0 = 0
31:2/0 = 0
32:2/0 = 0
33:2/0 = 0
34:2/0 = 0
35:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
@@ -133,24 +79,6 @@ texture_region_size = Vector2i(128, 128)
15:3/0 = 0
16:3/0 = 0
17:3/0 = 0
18:3/0 = 0
19:3/0 = 0
20:3/0 = 0
21:3/0 = 0
22:3/0 = 0
23:3/0 = 0
24:3/0 = 0
25:3/0 = 0
26:3/0 = 0
27:3/0 = 0
28:3/0 = 0
29:3/0 = 0
30:3/0 = 0
31:3/0 = 0
32:3/0 = 0
33:3/0 = 0
34:3/0 = 0
35:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
@@ -169,24 +97,6 @@ texture_region_size = Vector2i(128, 128)
15:4/0 = 0
16:4/0 = 0
17:4/0 = 0
18:4/0 = 0
19:4/0 = 0
20:4/0 = 0
21:4/0 = 0
22:4/0 = 0
23:4/0 = 0
24:4/0 = 0
25:4/0 = 0
26:4/0 = 0
27:4/0 = 0
28:4/0 = 0
29:4/0 = 0
30:4/0 = 0
31:4/0 = 0
32:4/0 = 0
33:4/0 = 0
34:4/0 = 0
35:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
@@ -205,24 +115,6 @@ texture_region_size = Vector2i(128, 128)
15:5/0 = 0
16:5/0 = 0
17:5/0 = 0
18:5/0 = 0
19:5/0 = 0
20:5/0 = 0
21:5/0 = 0
22:5/0 = 0
23:5/0 = 0
24:5/0 = 0
25:5/0 = 0
26:5/0 = 0
27:5/0 = 0
28:5/0 = 0
29:5/0 = 0
30:5/0 = 0
31:5/0 = 0
32:5/0 = 0
33:5/0 = 0
34:5/0 = 0
35:5/0 = 0
0:6/0 = 0
1:6/0 = 0
2:6/0 = 0
@@ -239,35 +131,50 @@ texture_region_size = Vector2i(128, 128)
15:6/0 = 0
16:6/0 = 0
17:6/0 = 0
18:6/0 = 0
19:6/0 = 0
20:6/0 = 0
21:6/0 = 0
22:6/0 = 0
23:6/0 = 0
24:6/0 = 0
25:6/0 = 0
26:6/0 = 0
27:6/0 = 0
28:6/0 = 0
29:6/0 = 0
30:6/0 = 0
31:6/0 = 0
32:6/0 = 0
33:6/0 = 0
34:6/0 = 0
35:6/0 = 0
0:7/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
4:7/0 = 0
4:7/0/terrain_set = 0
4:7/0/terrain = 0
4:7/0/terrains_peering_bit/bottom_side = 0
5:7/0 = 0
5:7/0/terrain_set = 0
5:7/0/terrain = 0
5:7/0/terrains_peering_bit/right_side = 0
5:7/0/terrains_peering_bit/bottom_right_corner = 0
5:7/0/terrains_peering_bit/bottom_side = 0
6:7/0 = 0
6:7/0/terrain_set = 0
6:7/0/terrain = 0
6:7/0/terrains_peering_bit/right_side = 0
6:7/0/terrains_peering_bit/bottom_right_corner = 0
6:7/0/terrains_peering_bit/bottom_side = 0
6:7/0/terrains_peering_bit/bottom_left_corner = 0
6:7/0/terrains_peering_bit/left_side = 0
7:7/0 = 0
8:7/0 = 0
7:7/0/terrain_set = 0
7:7/0/terrain = 0
7:7/0/terrains_peering_bit/bottom_side = 0
7:7/0/terrains_peering_bit/bottom_left_corner = 0
7:7/0/terrains_peering_bit/left_side = 0
9:7/0 = 0
9:7/0/terrain_set = 0
9:7/0/terrain = 0
9:7/0/terrains_peering_bit/right_side = 0
9:7/0/terrains_peering_bit/bottom_side = 0
9:7/0/terrains_peering_bit/left_side = 0
9:7/0/terrains_peering_bit/top_left_corner = 0
9:7/0/terrains_peering_bit/top_side = 0
9:7/0/terrains_peering_bit/top_right_corner = 0
10:7/0 = 0
10:7/0/terrain_set = 0
10:7/0/terrain = 0
10:7/0/terrains_peering_bit/right_side = 0
10:7/0/terrains_peering_bit/bottom_right_corner = 0
10:7/0/terrains_peering_bit/bottom_side = 0
10:7/0/terrains_peering_bit/left_side = 0
10:7/0/terrains_peering_bit/top_left_corner = 0
10:7/0/terrains_peering_bit/top_side = 0
10:7/0/terrains_peering_bit/top_right_corner = 0
11:7/0 = 0
12:7/0 = 0
13:7/0 = 0
@@ -275,35 +182,67 @@ texture_region_size = Vector2i(128, 128)
15:7/0 = 0
16:7/0 = 0
17:7/0 = 0
18:7/0 = 0
19:7/0 = 0
20:7/0 = 0
21:7/0 = 0
22:7/0 = 0
23:7/0 = 0
24:7/0 = 0
25:7/0 = 0
26:7/0 = 0
27:7/0 = 0
28:7/0 = 0
29:7/0 = 0
30:7/0 = 0
31:7/0 = 0
32:7/0 = 0
33:7/0 = 0
34:7/0 = 0
35:7/0 = 0
0:8/0 = 0
1:8/0 = 0
2:8/0 = 0
3:8/0 = 0
4:8/0 = 0
4:8/0/terrain_set = 0
4:8/0/terrain = 0
4:8/0/terrains_peering_bit/bottom_side = 0
4:8/0/terrains_peering_bit/top_side = 0
5:8/0 = 0
5:8/0/terrain_set = 0
5:8/0/terrain = 0
5:8/0/terrains_peering_bit/right_side = 0
5:8/0/terrains_peering_bit/bottom_right_corner = 0
5:8/0/terrains_peering_bit/bottom_side = 0
5:8/0/terrains_peering_bit/top_side = 0
5:8/0/terrains_peering_bit/top_right_corner = 0
6:8/0 = 0
6:8/0/terrain_set = 0
6:8/0/terrain = 0
6:8/0/terrains_peering_bit/right_side = 0
6:8/0/terrains_peering_bit/bottom_right_corner = 0
6:8/0/terrains_peering_bit/bottom_side = 0
6:8/0/terrains_peering_bit/bottom_left_corner = 0
6:8/0/terrains_peering_bit/left_side = 0
6:8/0/terrains_peering_bit/top_left_corner = 0
6:8/0/terrains_peering_bit/top_side = 0
6:8/0/terrains_peering_bit/top_right_corner = 0
7:8/0 = 0
7:8/0/terrain_set = 0
7:8/0/terrain = 0
7:8/0/terrains_peering_bit/bottom_side = 0
7:8/0/terrains_peering_bit/bottom_left_corner = 0
7:8/0/terrains_peering_bit/left_side = 0
7:8/0/terrains_peering_bit/top_left_corner = 0
7:8/0/terrains_peering_bit/top_side = 0
8:8/0 = 0
8:8/0/terrain_set = 0
8:8/0/terrain = 0
8:8/0/terrains_peering_bit/right_side = 0
8:8/0/terrains_peering_bit/bottom_side = 0
8:8/0/terrains_peering_bit/bottom_left_corner = 0
8:8/0/terrains_peering_bit/left_side = 0
8:8/0/terrains_peering_bit/top_left_corner = 0
8:8/0/terrains_peering_bit/top_side = 0
9:8/0 = 0
9:8/0/terrain_set = 0
9:8/0/terrain = 0
9:8/0/terrains_peering_bit/right_side = 0
9:8/0/terrains_peering_bit/bottom_side = 0
9:8/0/terrains_peering_bit/left_side = 0
9:8/0/terrains_peering_bit/top_side = 0
10:8/0 = 0
10:8/0/terrain_set = 0
10:8/0/terrain = 0
10:8/0/terrains_peering_bit/right_side = 0
10:8/0/terrains_peering_bit/bottom_right_corner = 0
10:8/0/terrains_peering_bit/bottom_side = 0
10:8/0/terrains_peering_bit/left_side = 0
10:8/0/terrains_peering_bit/top_side = 0
10:8/0/terrains_peering_bit/top_right_corner = 0
11:8/0 = 0
12:8/0 = 0
13:8/0 = 0
@@ -311,35 +250,63 @@ texture_region_size = Vector2i(128, 128)
15:8/0 = 0
16:8/0 = 0
17:8/0 = 0
18:8/0 = 0
19:8/0 = 0
20:8/0 = 0
21:8/0 = 0
22:8/0 = 0
23:8/0 = 0
24:8/0 = 0
25:8/0 = 0
26:8/0 = 0
27:8/0 = 0
28:8/0 = 0
29:8/0 = 0
30:8/0 = 0
31:8/0 = 0
32:8/0 = 0
33:8/0 = 0
34:8/0 = 0
35:8/0 = 0
0:9/0 = 0
1:9/0 = 0
2:9/0 = 0
3:9/0 = 0
4:9/0 = 0
4:9/0/terrain_set = 0
4:9/0/terrain = 0
4:9/0/terrains_peering_bit/top_side = 0
5:9/0 = 0
5:9/0/terrain_set = 0
5:9/0/terrain = 0
5:9/0/terrains_peering_bit/right_side = 0
5:9/0/terrains_peering_bit/top_side = 0
5:9/0/terrains_peering_bit/top_right_corner = 0
6:9/0 = 0
6:9/0/terrain_set = 0
6:9/0/terrain = 0
6:9/0/terrains_peering_bit/right_side = 0
6:9/0/terrains_peering_bit/left_side = 0
6:9/0/terrains_peering_bit/top_left_corner = 0
6:9/0/terrains_peering_bit/top_side = 0
6:9/0/terrains_peering_bit/top_right_corner = 0
7:9/0 = 0
7:9/0/terrain_set = 0
7:9/0/terrain = 0
7:9/0/terrains_peering_bit/left_side = 0
7:9/0/terrains_peering_bit/top_left_corner = 0
7:9/0/terrains_peering_bit/top_side = 0
8:9/0 = 0
8:9/0/terrain_set = 0
8:9/0/terrain = 0
8:9/0/terrains_peering_bit/right_side = 0
8:9/0/terrains_peering_bit/bottom_right_corner = 0
8:9/0/terrains_peering_bit/bottom_side = 0
8:9/0/terrains_peering_bit/bottom_left_corner = 0
8:9/0/terrains_peering_bit/left_side = 0
8:9/0/terrains_peering_bit/top_left_corner = 0
8:9/0/terrains_peering_bit/top_side = 0
9:9/0 = 0
9:9/0/terrain_set = 0
9:9/0/terrain = 0
9:9/0/terrains_peering_bit/right_side = 0
9:9/0/terrains_peering_bit/bottom_right_corner = 0
9:9/0/terrains_peering_bit/bottom_side = 0
9:9/0/terrains_peering_bit/bottom_left_corner = 0
9:9/0/terrains_peering_bit/left_side = 0
9:9/0/terrains_peering_bit/top_side = 0
10:9/0 = 0
10:9/0/terrain_set = 0
10:9/0/terrain = 0
10:9/0/terrains_peering_bit/right_side = 0
10:9/0/terrains_peering_bit/bottom_right_corner = 0
10:9/0/terrains_peering_bit/bottom_side = 0
10:9/0/terrains_peering_bit/bottom_left_corner = 0
10:9/0/terrains_peering_bit/left_side = 0
10:9/0/terrains_peering_bit/top_side = 0
10:9/0/terrains_peering_bit/top_right_corner = 0
11:9/0 = 0
12:9/0 = 0
13:9/0 = 0
@@ -347,32 +314,26 @@ texture_region_size = Vector2i(128, 128)
15:9/0 = 0
16:9/0 = 0
17:9/0 = 0
18:9/0 = 0
19:9/0 = 0
20:9/0 = 0
21:9/0 = 0
22:9/0 = 0
23:9/0 = 0
24:9/0 = 0
25:9/0 = 0
26:9/0 = 0
27:9/0 = 0
28:9/0 = 0
29:9/0 = 0
30:9/0 = 0
31:9/0 = 0
32:9/0 = 0
33:9/0 = 0
34:9/0 = 0
35:9/0 = 0
0:10/0 = 0
1:10/0 = 0
2:10/0 = 0
3:10/0 = 0
4:10/0 = 0
4:10/0/terrain_set = 0
4:10/0/terrain = 0
5:10/0 = 0
5:10/0/terrain_set = 0
5:10/0/terrain = 0
5:10/0/terrains_peering_bit/right_side = 0
6:10/0 = 0
6:10/0/terrain_set = 0
6:10/0/terrain = 0
6:10/0/terrains_peering_bit/right_side = 0
6:10/0/terrains_peering_bit/left_side = 0
7:10/0 = 0
7:10/0/terrain_set = 0
7:10/0/terrain = 0
7:10/0/terrains_peering_bit/left_side = 0
8:10/0 = 0
9:10/0 = 0
10:10/0 = 0
@@ -383,135 +344,25 @@ texture_region_size = Vector2i(128, 128)
15:10/0 = 0
16:10/0 = 0
17:10/0 = 0
18:10/0 = 0
19:10/0 = 0
20:10/0 = 0
21:10/0 = 0
22:10/0 = 0
23:10/0 = 0
24:10/0 = 0
25:10/0 = 0
26:10/0 = 0
27:10/0 = 0
28:10/0 = 0
29:10/0 = 0
30:10/0 = 0
31:10/0 = 0
32:10/0 = 0
33:10/0 = 0
34:10/0 = 0
35:10/0 = 0
0:11/0 = 0
1:11/0 = 0
2:11/0 = 0
3:11/0 = 0
4:11/0 = 0
5:11/0 = 0
6:11/0 = 0
7:11/0 = 0
8:11/0 = 0
9:11/0 = 0
10:11/0 = 0
11:11/0 = 0
12:11/0 = 0
13:11/0 = 0
14:11/0 = 0
15:11/0 = 0
16:11/0 = 0
17:11/0 = 0
18:11/0 = 0
19:11/0 = 0
20:11/0 = 0
21:11/0 = 0
22:11/0 = 0
23:11/0 = 0
24:11/0 = 0
25:11/0 = 0
26:11/0 = 0
27:11/0 = 0
28:11/0 = 0
29:11/0 = 0
30:11/0 = 0
31:11/0 = 0
32:11/0 = 0
33:11/0 = 0
34:11/0 = 0
35:11/0 = 0
0:12/0 = 0
1:12/0 = 0
2:12/0 = 0
3:12/0 = 0
4:12/0 = 0
5:12/0 = 0
6:12/0 = 0
7:12/0 = 0
8:12/0 = 0
9:12/0 = 0
10:12/0 = 0
11:12/0 = 0
12:12/0 = 0
13:12/0 = 0
14:12/0 = 0
15:12/0 = 0
16:12/0 = 0
17:12/0 = 0
18:12/0 = 0
19:12/0 = 0
20:12/0 = 0
21:12/0 = 0
22:12/0 = 0
23:12/0 = 0
24:12/0 = 0
25:12/0 = 0
26:12/0 = 0
27:12/0 = 0
28:12/0 = 0
29:12/0 = 0
30:12/0 = 0
31:12/0 = 0
32:12/0 = 0
33:12/0 = 0
34:12/0 = 0
35:12/0 = 0
0:13/0 = 0
1:13/0 = 0
2:13/0 = 0
3:13/0 = 0
4:13/0 = 0
5:13/0 = 0
6:13/0 = 0
7:13/0 = 0
8:13/0 = 0
9:13/0 = 0
10:13/0 = 0
11:13/0 = 0
12:13/0 = 0
13:13/0 = 0
14:13/0 = 0
15:13/0 = 0
16:13/0 = 0
17:13/0 = 0
18:13/0 = 0
19:13/0 = 0
20:13/0 = 0
21:13/0 = 0
22:13/0 = 0
23:13/0 = 0
24:13/0 = 0
25:13/0 = 0
26:13/0 = 0
27:13/0 = 0
28:13/0 = 0
29:13/0 = 0
30:13/0 = 0
31:13/0 = 0
32:13/0 = 0
33:13/0 = 0
34:13/0 = 0
35:13/0 = 0
8:6/0 = 0
9:6/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
8:7/0 = 0
8:7/0/terrain_set = 0
8:7/0/terrain = 0
8:7/0/terrains_peering_bit/right_side = 0
8:7/0/terrains_peering_bit/bottom_side = 0
8:7/0/terrains_peering_bit/bottom_left_corner = 0
8:7/0/terrains_peering_bit/left_side = 0
8:7/0/terrains_peering_bit/top_left_corner = 0
8:7/0/terrains_peering_bit/top_side = 0
8:7/0/terrains_peering_bit/top_right_corner = 0
[resource]
tile_size = Vector2i(128, 128)
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "corruption"
terrain_set_0/terrain_0/color = Color(0.368627, 0.411765, 0.129412, 1)
sources/0 = SubResource("TileSetAtlasSource_yq8ar")