refactored cell world building

#8 included resources into cell data
This commit is contained in:
2024-02-06 07:38:23 -06:00
parent d8184ab48b
commit 7c81a2229e
10 changed files with 164 additions and 38 deletions

View File

@@ -1,9 +1,9 @@
[gd_scene load_steps=2 format=3 uid="uid://bbsaqy4xm1ldf"]
[ext_resource type="Script" path="res://scripts/Base.gd" id="1_0nxag"]
[ext_resource type="Script" path="res://scripts/base.gd" id="1_5hpho"]
[node name="Base" type="Node2D"]
script = ExtResource("1_0nxag")
script = ExtResource("1_5hpho")
[node name="ExpandTimer" type="Timer" parent="."]
autostart = true

View File

@@ -1,16 +1,11 @@
[gd_scene load_steps=10 format=3 uid="uid://m0us5xqa3gnk"]
[gd_scene load_steps=8 format=3 uid="uid://m0us5xqa3gnk"]
[ext_resource type="Script" path="res://scripts/world.gd" id="1_yf6q1"]
[ext_resource type="TileSet" uid="uid://d1sh6dy2w10b0" path="res://data/scifi_tileset.tres" id="2_sa7dm"]
[ext_resource type="Script" path="res://scripts/Window.gd" id="3_bfjot"]
[ext_resource type="Script" path="res://scripts/BuildingManager.gd" id="4_61js3"]
[ext_resource type="Script" path="res://scripts/window.gd" id="3_bfjot"]
[ext_resource type="Script" path="res://scripts/building_manager.gd" id="4_61js3"]
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="5_qhth7"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_teaou"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_8pjar"]
noise = SubResource("FastNoiseLite_teaou")
[sub_resource type="AtlasTexture" id="AtlasTexture_m3qlj"]
atlas = ExtResource("5_qhth7")
region = Rect2(640, 768, 128, 128)
@@ -21,7 +16,6 @@ region = Rect2(640, 384, 128, 128)
[node name="world" type="Node2D"]
script = ExtResource("1_yf6q1")
noise_texture = SubResource("NoiseTexture2D_8pjar")
[node name="world_grid" type="TileMap" parent="."]
tile_set = ExtResource("2_sa7dm")