two buildings working!
created research building base
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@@ -11,6 +11,7 @@ func initialize(building: BuildingBase) -> void:
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nearest_res = Grid.get_nearest_resource(building.position, CARBON_RESOURCE)
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_distance = building.position.distance_to(nearest_res)
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_direction = nearest_res.direction_to(building.position)
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BuildingManager.add_resource_building(CARBON_RESOURCE, building)
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func ready(building: BuildingBase) -> void:
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var particles = HARVESTER_PARTICLES.instantiate()
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