fixed interaction bar

tweaking resource_manager.gd
This commit is contained in:
2024-03-07 09:46:41 -06:00
parent ca8cfee1e8
commit 856b6a0400
11 changed files with 59 additions and 34 deletions

View File

@@ -20,6 +20,7 @@ const BASIC_BUILDING_GROUP = preload("res://data/buildings/basic/basic_building_
func _ready() -> void:
_add_building_group(BASIC_BUILDING_GROUP)
_add_building_group(ADVANCED_BUILDING_GROUP)
building_groups.set_focus()
func _add_building_group(group: BuildingGroup) -> void:
building_groups.add_item(group.name, group.atlas_texture)