Added basic build menu and placement

This commit is contained in:
2024-03-06 09:25:28 -06:00
parent abde90e75f
commit ca8cfee1e8
25 changed files with 377 additions and 27 deletions

View File

@@ -0,0 +1,20 @@
[gd_resource type="Resource" script_class="Building" load_steps=6 format=3 uid="uid://cta6ngelbwo8b"]
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_24f36"]
[ext_resource type="Script" path="res://data/buildings/building.gd" id="1_aylgh"]
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon/carbon_resource.tres" id="2_s5ve8"]
[ext_resource type="Resource" uid="uid://dr00rd4f42jqe" path="res://data/game_resources/gem/gem_resource.tres" id="3_y57vu"]
[sub_resource type="AtlasTexture" id="AtlasTexture_pbx2g"]
atlas = ExtResource("1_24f36")
region = Rect2(1024, 64, 64, 64)
[resource]
script = ExtResource("1_aylgh")
atlas_texture = SubResource("AtlasTexture_pbx2g")
name = "Warehouse"
description = "Allows storage of more materials"
cost = {
ExtResource("2_s5ve8"): 500,
ExtResource("3_y57vu"): 200
}