Added basic build menu and placement
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13
data/interactions/build/basic/build_basic.tres
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13
data/interactions/build/basic/build_basic.tres
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[gd_resource type="Resource" script_class="InteractionBuildBasic" load_steps=4 format=3 uid="uid://k4dq7122cnu0"]
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[ext_resource type="Script" path="res://data/interactions/build/basic/interaction_build_basic.gd" id="1_8f33m"]
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[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_qfmuq"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_w7o8k"]
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atlas = ExtResource("1_qfmuq")
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region = Rect2(1024, 576, 64, 64)
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[resource]
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script = ExtResource("1_8f33m")
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name = "Basic"
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image = SubResource("AtlasTexture_w7o8k")
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6
data/interactions/build/basic/interaction_build_basic.gd
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6
data/interactions/build/basic/interaction_build_basic.gd
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extends Interaction
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class_name InteractionBuildBasic
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func interact_at(pos: Vector2i, root: Node) -> Array[Interaction]:
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print("Building at: %s" % pos)
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return []
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