Added basic build menu and placement
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@@ -40,6 +40,9 @@ func _process(delta: float) -> void:
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if next_interactions.is_empty():
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closed.emit()
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queue_free()
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else:
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interactions = next_interactions
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_ready()
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func _get_selection_index(angle: float) -> int:
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var adjusted_angle = fposmod(angle + (PI / 2.0), 2.0 * PI)
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