Made building consume resources

Now may build more than one if resources allow
building placement is red/green for indicating success
This commit is contained in:
2024-03-10 07:50:26 -05:00
parent 856b6a0400
commit d74bfda9a3
8 changed files with 53 additions and 9 deletions

View File

@@ -15,5 +15,5 @@ func _ready() -> void:
func _cleanup_gather() -> void:
interaction_finished.emit()
var res: GameResource = Grid.get_location_data(grid_position).get_resource()
res.gained_resource.emit(res)
ResourceManager.pickup(res)
self.queue_free()