Compare commits
9 Commits
d74bfda9a3
...
2024/Mar
| Author | SHA1 | Date | |
|---|---|---|---|
| 256ef1466a | |||
| 39157dded2 | |||
| f57f7f5540 | |||
| 82675b6ed2 | |||
| 4f0f97b91d | |||
| 4718108407 | |||
| 4b362fabed | |||
| f4424e395c | |||
| 159bfaa3f1 |
3
README.md
Normal file
3
README.md
Normal file
@@ -0,0 +1,3 @@
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Corrupture is a 2D top down tower defense
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Built with GODOT
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44
addons/gdLinter/Settings/ignore.gd
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44
addons/gdLinter/Settings/ignore.gd
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@@ -0,0 +1,44 @@
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class_name GDLinterIgnore
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extends Resource
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||||||
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@export_group("Name Checks")
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@export var _function_name: bool = false
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@export var _class_name: bool = false
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@export var _sub_class_name: bool = false
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@export var _signal_name: bool = false
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@export var _class_variable_name: bool = false
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@export var _class_load_variable_name: bool = false
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@export var _function_variable_name: bool = false
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@export var _function_preload_variable_name: bool = false
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@export var _function_argument_name: bool = false
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@export var _loop_variable_name: bool = false
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@export var _enum_name: bool = false
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@export var _enum_element_name: bool = false
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@export var _constant_name: bool = false
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@export var _load_constant_name: bool = false
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@export_group("Basic Checks")
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@export var _duplicated_load: bool = false
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@export var _expression_not_assigned: bool = false
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@export var _unnecessary_pass: bool = false
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@export var _unused_argument: bool = false
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@export var _comparison_with_itself: bool = false
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@export_group("Class Checks")
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@export var _private_method_call: bool = false
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@export var _class_definitions_order: bool = false
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@export_group("Design Checks")
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@export var _max_public_methods: bool = false
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@export var _function_arguments_number: bool = false
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||||||
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@export_group("Format Checks")
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@export var _max_file_lines: bool = false
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@export var _trailing_whitespace: bool = false
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@export var _max_line_length: bool = false
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@export var _mixed_tabs_and_spaces: bool = false
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@export_group("Misc Checks")
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@export var _no_elif_return: bool = false
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@export var _no_else_return: bool = false
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35
addons/gdLinter/Settings/ignore.tres
Normal file
35
addons/gdLinter/Settings/ignore.tres
Normal file
@@ -0,0 +1,35 @@
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[gd_resource type="Resource" script_class="GDLinterIgnore" load_steps=2 format=3 uid="uid://6ip8eigu30by"]
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[ext_resource type="Script" path="res://addons/gdLinter/Settings/ignore.gd" id="1_8j37n"]
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[resource]
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script = ExtResource("1_8j37n")
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_function_name = false
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_class_name = false
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_sub_class_name = false
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_signal_name = false
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_class_variable_name = false
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_class_load_variable_name = false
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_function_variable_name = false
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_function_preload_variable_name = false
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_function_argument_name = false
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_loop_variable_name = false
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_enum_name = false
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_enum_element_name = false
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_constant_name = false
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_load_constant_name = false
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|
_duplicated_load = false
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_expression_not_assigned = false
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_unnecessary_pass = false
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|
_unused_argument = false
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|
_comparison_with_itself = false
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_private_method_call = false
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|
_class_definitions_order = false
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|
_max_public_methods = false
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|
_function_arguments_number = false
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_max_file_lines = false
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||||||
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_trailing_whitespace = false
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_max_line_length = false
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_mixed_tabs_and_spaces = false
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|
_no_elif_return = false
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|
_no_else_return = false
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||||||
39
addons/gdLinter/UI/Basic.gd
Normal file
39
addons/gdLinter/UI/Basic.gd
Normal file
@@ -0,0 +1,39 @@
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@tool
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extends MarginContainer
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var _owner: GDLinterIgnoreWindow = owner
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@onready var duplicated_load: CheckBox = %DuplicatedLoad
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@onready var expression_not_assigned: CheckBox = %ExpressionNotAssigned
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@onready var unnecessary_pass: CheckBox = %UnnecessaryPass
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@onready var unused_argument: CheckBox = %UnusedArgument
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@onready var comparision_with_itself: CheckBox = %ComparisionWithItself
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func init() -> void:
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_owner = owner
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duplicated_load.button_pressed = _owner.ignore.get("_duplicated_load")
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expression_not_assigned.button_pressed = _owner.ignore.get("_expression_not_assigned")
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unnecessary_pass.button_pressed = _owner.ignore.get("_unnecessary_pass")
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unused_argument.button_pressed = _owner.ignore.get("_unused_argument")
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comparision_with_itself.button_pressed = _owner.ignore.get("_comparison_with_itself")
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func _on_duplicated_load_toggled(toggled_on: bool) -> void:
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_owner.ignore.set("_duplicated_load", toggled_on)
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func _on_expression_not_assigned_toggled(toggled_on: bool) -> void:
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_owner.ignore.set("_expression_not_assigned", toggled_on)
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func _on_unnecessary_pass_toggled(toggled_on: bool) -> void:
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_owner.ignore.set("_unnecessary_pass", toggled_on)
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||||||
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func _on_unused_argument_toggled(toggled_on: bool) -> void:
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_owner.ignore.set("_unused_argument", toggled_on)
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||||||
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||||||
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func _on_comparision_with_itself_toggled(toggled_on: bool) -> void:
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|
_owner.ignore.set("_comparison_with_itself", toggled_on)
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||||||
21
addons/gdLinter/UI/Class.gd
Normal file
21
addons/gdLinter/UI/Class.gd
Normal file
@@ -0,0 +1,21 @@
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@tool
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extends MarginContainer
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var _owner: GDLinterIgnoreWindow = owner
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@onready var private_method_call: CheckBox = %PrivateMethodCall
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@onready var class_definition_order: CheckBox = %ClassDefinitionOrder
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func init() -> void:
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_owner = owner
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private_method_call.button_pressed = _owner.ignore.get("_private_method_call")
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class_definition_order.button_pressed = _owner.ignore.get("_class_definitions_order")
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func _on_private_method_call_toggled(toggled_on: bool) -> void:
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_owner.ignore.set("_private_method_call", toggled_on)
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func _on_class_definition_order_toggled(toggled_on: bool) -> void:
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_owner.ignore.set("_class_definitions_order", toggled_on)
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||||||
21
addons/gdLinter/UI/Design.gd
Normal file
21
addons/gdLinter/UI/Design.gd
Normal file
@@ -0,0 +1,21 @@
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|||||||
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@tool
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||||||
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extends MarginContainer
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||||||
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||||||
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var _owner: GDLinterIgnoreWindow = owner
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||||||
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||||||
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@onready var max_public_methods: CheckBox = %MaxPublicMethods
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||||||
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@onready var function_argument_number: CheckBox = %FunctionArgumentNumber
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||||||
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||||||
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func init() -> void:
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_owner = owner
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max_public_methods.button_pressed = _owner.ignore.get("_max_public_methods")
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||||||
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function_argument_number.button_pressed = _owner.ignore.get("_function_arguments_number")
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||||||
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||||||
|
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||||||
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func _on_max_public_methods_toggled(toggled_on: bool) -> void:
|
||||||
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_owner.ignore.set("_max_public_methods", toggled_on)
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||||||
|
|
||||||
|
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||||||
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func _on_function_argument_number_toggled(toggled_on: bool) -> void:
|
||||||
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_owner.ignore.set("_function_arguments_number", toggled_on)
|
||||||
101
addons/gdLinter/UI/Dock.gd
Normal file
101
addons/gdLinter/UI/Dock.gd
Normal file
@@ -0,0 +1,101 @@
|
|||||||
|
@tool
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||||||
|
class_name GDLinterDock
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||||||
|
extends Control
|
||||||
|
|
||||||
|
var gd_linter: GDLinter
|
||||||
|
var error_descriptions := preload("res://addons/gdLinter/error_descriptions.gd").new()
|
||||||
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var script_text_editor: ScriptEditorBase
|
||||||
|
var color_error: Color = EditorInterface.get_editor_settings()\
|
||||||
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.get_setting("text_editor/theme/highlighting/comment_markers/critical_color")
|
||||||
|
|
||||||
|
var num_problems: int = 0
|
||||||
|
var num_ignored_problems: int = 0
|
||||||
|
|
||||||
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var _ignore: GDLinterIgnore = preload("res://addons/gdLinter/Settings/ignore.tres")
|
||||||
|
|
||||||
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@onready var file: Label = %File
|
||||||
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@onready var problems_num: Label = %ProblemsNum
|
||||||
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@onready var ignored_problems_num: Label = %IgnoredProblemsNum
|
||||||
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@onready var version: Label = %Version
|
||||||
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@onready var tree: Tree = %Tree
|
||||||
|
@onready var gd_linter_ignore_window: GDLinterIgnoreWindow = $GdLinterIgnoreWindow
|
||||||
|
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
gd_linter_ignore_window.ignore = _ignore
|
||||||
|
gd_linter_ignore_window.dock_ui = self
|
||||||
|
tree.add_theme_color_override("font_color", color_error)
|
||||||
|
tree.set_column_title(0, "Line")
|
||||||
|
tree.set_column_title(1, "Error")
|
||||||
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tree.set_column_title_alignment(0, HORIZONTAL_ALIGNMENT_LEFT)
|
||||||
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tree.set_column_title_alignment(1, HORIZONTAL_ALIGNMENT_LEFT)
|
||||||
|
tree.set_column_custom_minimum_width(0, 75)
|
||||||
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tree.set_column_custom_minimum_width(1, 0)
|
||||||
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tree.set_column_expand(0, false)
|
||||||
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tree.set_column_expand(1, true)
|
||||||
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tree.set_column_clip_content(0, false)
|
||||||
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tree.set_column_clip_content(1, true)
|
||||||
|
tree.set_column_expand_ratio(0, 4)
|
||||||
|
tree.item_activated.connect(_on_item_activated)
|
||||||
|
|
||||||
|
func reset_problem_num() -> void:
|
||||||
|
num_problems = 0
|
||||||
|
num_ignored_problems = 0
|
||||||
|
|
||||||
|
|
||||||
|
func create_item(line: int, name: String) -> void:
|
||||||
|
var regex = RegEx.new()
|
||||||
|
regex.compile("(?<=\\()[^\\)]+")
|
||||||
|
var result := regex.search_all(name)
|
||||||
|
var error_type := result[-1].strings[0]
|
||||||
|
if _ignore.get(str_dash_to_underscore(error_type)):
|
||||||
|
num_ignored_problems += 1
|
||||||
|
return
|
||||||
|
|
||||||
|
var item := tree.create_item()
|
||||||
|
item.set_text(0, str(line))
|
||||||
|
item.set_text(1, name)
|
||||||
|
item.set_metadata(0, line)
|
||||||
|
|
||||||
|
if error_descriptions.error.has(error_type):
|
||||||
|
item.set_tooltip_text(1, error_descriptions.error[error_type])
|
||||||
|
num_problems += 1
|
||||||
|
|
||||||
|
|
||||||
|
func set_problems_label(number: int) -> void:
|
||||||
|
problems_num.text = str(number)
|
||||||
|
|
||||||
|
|
||||||
|
func set_ignored_problems_label(number: int) -> void:
|
||||||
|
ignored_problems_num.text = str(number)
|
||||||
|
|
||||||
|
func clear_items() -> void:
|
||||||
|
reset_problem_num()
|
||||||
|
tree.clear()
|
||||||
|
tree.create_item()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_item_activated() -> void:
|
||||||
|
var selected: TreeItem = tree.get_selected()
|
||||||
|
var line := selected.get_metadata(0)
|
||||||
|
|
||||||
|
EditorInterface.edit_script(load(file.text), line)
|
||||||
|
|
||||||
|
if not EditorInterface.get_editor_settings().get("text_editor/external/use_external_editor"):
|
||||||
|
EditorInterface.set_main_screen_editor("Script")
|
||||||
|
|
||||||
|
|
||||||
|
func str_dash_to_underscore(string: String) -> String:
|
||||||
|
return "_" + string.replace("-", "_")
|
||||||
|
|
||||||
|
|
||||||
|
func is_error_ignored(name: String) -> bool:
|
||||||
|
var regex = RegEx.new()
|
||||||
|
regex.compile("(?<=\\()[^\\)]+")
|
||||||
|
var result := regex.search_all(name)
|
||||||
|
var error_type := result[-1].strings[0]
|
||||||
|
return _ignore.get(str_dash_to_underscore(error_type))
|
||||||
|
|
||||||
|
|
||||||
|
func _on_button_pressed() -> void:
|
||||||
|
gd_linter_ignore_window.popup()
|
||||||
111
addons/gdLinter/UI/Dock.tscn
Normal file
111
addons/gdLinter/UI/Dock.tscn
Normal file
@@ -0,0 +1,111 @@
|
|||||||
|
[gd_scene load_steps=3 format=3 uid="uid://d1eqlqvotirg1"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://addons/gdLinter/UI/Dock.gd" id="1_u5r3b"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://cgk7hjif0ujw1" path="res://addons/gdLinter/UI/GDLinterIgnoreWindow.tscn" id="3_ib5aw"]
|
||||||
|
|
||||||
|
[node name="Dock" type="Control"]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource("1_u5r3b")
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
|
||||||
|
[node name="Header" type="PanelContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="RichTextLabel" type="RichTextLabel" parent="VBoxContainer/Header"]
|
||||||
|
layout_mode = 2
|
||||||
|
bbcode_enabled = true
|
||||||
|
text = "[center]GDLint Plugin 2.0.2[/center]"
|
||||||
|
fit_content = true
|
||||||
|
|
||||||
|
[node name="LintedFile" type="PanelContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/LintedFile"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="VBoxContainer/LintedFile/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Currently linted file:"
|
||||||
|
|
||||||
|
[node name="File" type="Label" parent="VBoxContainer/LintedFile/HBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="MiddleContainer" type="HBoxContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
size_flags_stretch_ratio = 20.0
|
||||||
|
|
||||||
|
[node name="Tree" type="Tree" parent="VBoxContainer/MiddleContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
focus_mode = 0
|
||||||
|
theme_override_colors/font_color = Color(0.77, 0.35, 0.35, 1)
|
||||||
|
theme_override_constants/v_separation = 0
|
||||||
|
columns = 2
|
||||||
|
column_titles_visible = true
|
||||||
|
hide_folding = true
|
||||||
|
hide_root = true
|
||||||
|
select_mode = 1
|
||||||
|
scroll_horizontal_enabled = false
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/MiddleContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="Button" type="Button" parent="VBoxContainer/MiddleContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Ignore
|
||||||
|
Settings"
|
||||||
|
|
||||||
|
[node name="Statusbar" type="HBoxContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 10
|
||||||
|
|
||||||
|
[node name="ProblemsContainer" type="HBoxContainer" parent="VBoxContainer/Statusbar"]
|
||||||
|
layout_mode = 2
|
||||||
|
theme_override_constants/separation = 0
|
||||||
|
|
||||||
|
[node name="ProblemsNum" type="Label" parent="VBoxContainer/Statusbar/ProblemsContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "0"
|
||||||
|
|
||||||
|
[node name="ProblemsLbl" type="Label" parent="VBoxContainer/Statusbar/ProblemsContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "problems found"
|
||||||
|
|
||||||
|
[node name="VSeparator" type="VSeparator" parent="VBoxContainer/Statusbar/ProblemsContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="IgnoredProblemsNum" type="Label" parent="VBoxContainer/Statusbar/ProblemsContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "0"
|
||||||
|
|
||||||
|
[node name="IgnoredProblemsLbl" type="Label" parent="VBoxContainer/Statusbar/ProblemsContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "problems ignored"
|
||||||
|
|
||||||
|
[node name="Version" type="Label" parent="VBoxContainer/Statusbar"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
horizontal_alignment = 2
|
||||||
|
|
||||||
|
[node name="GdLinterIgnoreWindow" parent="." instance=ExtResource("3_ib5aw")]
|
||||||
|
dialog_text = ""
|
||||||
|
|
||||||
|
[connection signal="pressed" from="VBoxContainer/MiddleContainer/VBoxContainer/Button" to="." method="_on_button_pressed"]
|
||||||
33
addons/gdLinter/UI/Format.gd
Normal file
33
addons/gdLinter/UI/Format.gd
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
@tool
|
||||||
|
extends MarginContainer
|
||||||
|
|
||||||
|
var _owner: GDLinterIgnoreWindow = owner
|
||||||
|
|
||||||
|
@onready var max_file_lines: CheckBox = %MaxFileLines
|
||||||
|
@onready var trailing_whitespace_check_box: CheckBox = %TrailingWhitespaceCheckBox
|
||||||
|
@onready var max_line_length: CheckBox = %MaxLineLength
|
||||||
|
@onready var mixed_tabs_and_spaces: CheckBox = %MixedTabsAndSpaces
|
||||||
|
|
||||||
|
|
||||||
|
func init() -> void:
|
||||||
|
_owner = owner
|
||||||
|
max_file_lines.button_pressed = _owner.ignore.get("_max_file_lines")
|
||||||
|
trailing_whitespace_check_box.button_pressed = _owner.ignore.get("_trailing_whitespace")
|
||||||
|
max_line_length.button_pressed = _owner.ignore.get("_max_line_length")
|
||||||
|
mixed_tabs_and_spaces.button_pressed = _owner.ignore.get("_mixed_tabs_and_spaces")
|
||||||
|
|
||||||
|
|
||||||
|
func _on_max_file_lines_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_max_file_lines", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_trailing_whitespace_check_box_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_trailing_whitespace", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_max_line_length_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_max_line_length", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_mixed_tabs_and_spaces_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_mixed_tabs_and_spaces", toggled_on)
|
||||||
31
addons/gdLinter/UI/GDLinterIgnoreWindow.gd
Normal file
31
addons/gdLinter/UI/GDLinterIgnoreWindow.gd
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
@tool
|
||||||
|
class_name GDLinterIgnoreWindow
|
||||||
|
extends AcceptDialog
|
||||||
|
|
||||||
|
var ignore: GDLinterIgnore
|
||||||
|
var dock_ui: GDLinterDock
|
||||||
|
|
||||||
|
@onready var basic: MarginContainer = %Basic
|
||||||
|
@onready var design: MarginContainer = %Design
|
||||||
|
@onready var format: MarginContainer = %Format
|
||||||
|
@onready var misc: MarginContainer = %Misc
|
||||||
|
@onready var _name: MarginContainer = %Name
|
||||||
|
@onready var _class: MarginContainer = %Class
|
||||||
|
|
||||||
|
|
||||||
|
func reapply_linting() -> void:
|
||||||
|
var current_script := EditorInterface.get_script_editor().get_current_script()
|
||||||
|
dock_ui.gd_linter.script_editor.editor_script_changed.emit(current_script)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_confirmed() -> void:
|
||||||
|
reapply_linting()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_about_to_popup() -> void:
|
||||||
|
basic.init()
|
||||||
|
design.init()
|
||||||
|
format.init()
|
||||||
|
misc.init()
|
||||||
|
_name.init()
|
||||||
|
_class.init()
|
||||||
261
addons/gdLinter/UI/GDLinterIgnoreWindow.tscn
Normal file
261
addons/gdLinter/UI/GDLinterIgnoreWindow.tscn
Normal file
@@ -0,0 +1,261 @@
|
|||||||
|
[gd_scene load_steps=8 format=3 uid="uid://cgk7hjif0ujw1"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://addons/gdLinter/UI/GDLinterIgnoreWindow.gd" id="1_71hhq"]
|
||||||
|
[ext_resource type="Script" path="res://addons/gdLinter/UI/Name.gd" id="2_35t2j"]
|
||||||
|
[ext_resource type="Script" path="res://addons/gdLinter/UI/Basic.gd" id="3_ijjp7"]
|
||||||
|
[ext_resource type="Script" path="res://addons/gdLinter/UI/Class.gd" id="4_s2mg3"]
|
||||||
|
[ext_resource type="Script" path="res://addons/gdLinter/UI/Design.gd" id="5_2ncqt"]
|
||||||
|
[ext_resource type="Script" path="res://addons/gdLinter/UI/Format.gd" id="6_5fvrg"]
|
||||||
|
[ext_resource type="Script" path="res://addons/gdLinter/UI/Misc.gd" id="7_l8gkb"]
|
||||||
|
|
||||||
|
[node name="GdLinterIgnoreWindow" type="AcceptDialog"]
|
||||||
|
disable_3d = true
|
||||||
|
title = "GDLinter Ignore Settings"
|
||||||
|
initial_position = 1
|
||||||
|
size = Vector2i(480, 539)
|
||||||
|
dialog_text = "fghgfdfggfd"
|
||||||
|
script = ExtResource("1_71hhq")
|
||||||
|
|
||||||
|
[node name="PanelContainer" type="PanelContainer" parent="."]
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_left = 8.0
|
||||||
|
offset_top = 8.0
|
||||||
|
offset_right = -8.0
|
||||||
|
offset_bottom = -34.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
|
||||||
|
[node name="TabContainer" type="TabContainer" parent="PanelContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="Name" type="MarginContainer" parent="PanelContainer/TabContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("2_35t2j")
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/TabContainer/Name"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="FunctionName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Function Name"
|
||||||
|
|
||||||
|
[node name="ClassName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Class Name"
|
||||||
|
|
||||||
|
[node name="SubClassName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Sub Class Name"
|
||||||
|
|
||||||
|
[node name="SignalName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Signal Name"
|
||||||
|
|
||||||
|
[node name="ClassVariableName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Class Variable Name"
|
||||||
|
|
||||||
|
[node name="ClassLoadVariableName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Class Load Variable Name"
|
||||||
|
|
||||||
|
[node name="FunctionVariableName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Function Variable Name"
|
||||||
|
|
||||||
|
[node name="FunctionPreloadVariableName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Function Preload Variable Name"
|
||||||
|
|
||||||
|
[node name="FunctionArgumentName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Function Argument Name"
|
||||||
|
|
||||||
|
[node name="LoopVariableName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Loop Variable Name"
|
||||||
|
|
||||||
|
[node name="EnumName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Enum Name"
|
||||||
|
|
||||||
|
[node name="EnumElementName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Enum Element Name"
|
||||||
|
|
||||||
|
[node name="ConstantName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Constant Name"
|
||||||
|
|
||||||
|
[node name="LoadConstantName" type="CheckBox" parent="PanelContainer/TabContainer/Name/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Load Constant Name"
|
||||||
|
|
||||||
|
[node name="Basic" type="MarginContainer" parent="PanelContainer/TabContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("3_ijjp7")
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/TabContainer/Basic"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="DuplicatedLoad" type="CheckBox" parent="PanelContainer/TabContainer/Basic/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Duplicated Load"
|
||||||
|
|
||||||
|
[node name="ExpressionNotAssigned" type="CheckBox" parent="PanelContainer/TabContainer/Basic/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Expression Not Assigned"
|
||||||
|
|
||||||
|
[node name="UnnecessaryPass" type="CheckBox" parent="PanelContainer/TabContainer/Basic/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Unnecessary Pass"
|
||||||
|
|
||||||
|
[node name="UnusedArgument" type="CheckBox" parent="PanelContainer/TabContainer/Basic/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Unused Argument"
|
||||||
|
|
||||||
|
[node name="ComparisionWithItself" type="CheckBox" parent="PanelContainer/TabContainer/Basic/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Comparision With Itself"
|
||||||
|
|
||||||
|
[node name="Class" type="MarginContainer" parent="PanelContainer/TabContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("4_s2mg3")
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/TabContainer/Class"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="PrivateMethodCall" type="CheckBox" parent="PanelContainer/TabContainer/Class/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Private Method Call"
|
||||||
|
|
||||||
|
[node name="ClassDefinitionOrder" type="CheckBox" parent="PanelContainer/TabContainer/Class/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Class Definition Order"
|
||||||
|
|
||||||
|
[node name="Design" type="MarginContainer" parent="PanelContainer/TabContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("5_2ncqt")
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/TabContainer/Design"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="MaxPublicMethods" type="CheckBox" parent="PanelContainer/TabContainer/Design/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Max Public Methods"
|
||||||
|
|
||||||
|
[node name="FunctionArgumentNumber" type="CheckBox" parent="PanelContainer/TabContainer/Design/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Function Argument Number"
|
||||||
|
|
||||||
|
[node name="Format" type="MarginContainer" parent="PanelContainer/TabContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("6_5fvrg")
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/TabContainer/Format"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="MaxFileLines" type="CheckBox" parent="PanelContainer/TabContainer/Format/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Max File Lines"
|
||||||
|
|
||||||
|
[node name="TrailingWhitespaceCheckBox" type="CheckBox" parent="PanelContainer/TabContainer/Format/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Trailing Whitespace"
|
||||||
|
|
||||||
|
[node name="MaxLineLength" type="CheckBox" parent="PanelContainer/TabContainer/Format/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Max Line Length"
|
||||||
|
|
||||||
|
[node name="MixedTabsAndSpaces" type="CheckBox" parent="PanelContainer/TabContainer/Format/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Mixed Tabs And Spaces"
|
||||||
|
|
||||||
|
[node name="Misc" type="MarginContainer" parent="PanelContainer/TabContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
|
layout_mode = 2
|
||||||
|
script = ExtResource("7_l8gkb")
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/TabContainer/Misc"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="NoElifReturn" type="CheckBox" parent="PanelContainer/TabContainer/Misc/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "No Elif Return"
|
||||||
|
|
||||||
|
[node name="NoElseReturn" type="CheckBox" parent="PanelContainer/TabContainer/Misc/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "No Else Return"
|
||||||
|
|
||||||
|
[connection signal="about_to_popup" from="." to="." method="_on_about_to_popup"]
|
||||||
|
[connection signal="confirmed" from="." to="." method="_on_confirmed"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/FunctionName" to="PanelContainer/TabContainer/Name" method="_on_function_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/ClassName" to="PanelContainer/TabContainer/Name" method="_on_class_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/SubClassName" to="PanelContainer/TabContainer/Name" method="_on_sub_class_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/SignalName" to="PanelContainer/TabContainer/Name" method="_on_signal_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/ClassVariableName" to="PanelContainer/TabContainer/Name" method="_on_class_variable_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/ClassLoadVariableName" to="PanelContainer/TabContainer/Name" method="_on_class_load_variable_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/FunctionVariableName" to="PanelContainer/TabContainer/Name" method="_on_function_variable_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/FunctionPreloadVariableName" to="PanelContainer/TabContainer/Name" method="_on_function_preload_variable_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/FunctionArgumentName" to="PanelContainer/TabContainer/Name" method="_on_function_argument_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/LoopVariableName" to="PanelContainer/TabContainer/Name" method="_on_loop_variable_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/EnumName" to="PanelContainer/TabContainer/Name" method="_on_enum_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/EnumElementName" to="PanelContainer/TabContainer/Name" method="_on_enum_element_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/ConstantName" to="PanelContainer/TabContainer/Name" method="_on_constant_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Name/VBoxContainer/LoadConstantName" to="PanelContainer/TabContainer/Name" method="_on_load_constant_name_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Basic/VBoxContainer/DuplicatedLoad" to="PanelContainer/TabContainer/Basic" method="_on_duplicated_load_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Basic/VBoxContainer/ExpressionNotAssigned" to="PanelContainer/TabContainer/Basic" method="_on_expression_not_assigned_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Basic/VBoxContainer/UnnecessaryPass" to="PanelContainer/TabContainer/Basic" method="_on_unnecessary_pass_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Basic/VBoxContainer/UnusedArgument" to="PanelContainer/TabContainer/Basic" method="_on_unused_argument_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Basic/VBoxContainer/ComparisionWithItself" to="PanelContainer/TabContainer/Basic" method="_on_comparision_with_itself_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Class/VBoxContainer/PrivateMethodCall" to="PanelContainer/TabContainer/Class" method="_on_private_method_call_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Class/VBoxContainer/ClassDefinitionOrder" to="PanelContainer/TabContainer/Class" method="_on_class_definition_order_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Design/VBoxContainer/MaxPublicMethods" to="PanelContainer/TabContainer/Design" method="_on_max_public_methods_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Design/VBoxContainer/FunctionArgumentNumber" to="PanelContainer/TabContainer/Design" method="_on_function_argument_number_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Format/VBoxContainer/MaxFileLines" to="PanelContainer/TabContainer/Format" method="_on_max_file_lines_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Format/VBoxContainer/TrailingWhitespaceCheckBox" to="PanelContainer/TabContainer/Format" method="_on_trailing_whitespace_check_box_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Format/VBoxContainer/MaxLineLength" to="PanelContainer/TabContainer/Format" method="_on_max_line_length_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Format/VBoxContainer/MixedTabsAndSpaces" to="PanelContainer/TabContainer/Format" method="_on_mixed_tabs_and_spaces_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Misc/VBoxContainer/NoElifReturn" to="PanelContainer/TabContainer/Misc" method="_on_no_elif_return_toggled"]
|
||||||
|
[connection signal="toggled" from="PanelContainer/TabContainer/Misc/VBoxContainer/NoElseReturn" to="PanelContainer/TabContainer/Misc" method="_on_no_else_return_toggled"]
|
||||||
21
addons/gdLinter/UI/Misc.gd
Normal file
21
addons/gdLinter/UI/Misc.gd
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
@tool
|
||||||
|
extends MarginContainer
|
||||||
|
|
||||||
|
var _owner: GDLinterIgnoreWindow = owner
|
||||||
|
|
||||||
|
@onready var no_elif_return: CheckBox = %NoElifReturn
|
||||||
|
@onready var no_else_return: CheckBox = %NoElseReturn
|
||||||
|
|
||||||
|
|
||||||
|
func init() -> void:
|
||||||
|
_owner = owner
|
||||||
|
no_elif_return.button_pressed = _owner.ignore.get("_no_elif_return")
|
||||||
|
no_else_return.button_pressed = _owner.ignore.get("_no_else_return")
|
||||||
|
|
||||||
|
|
||||||
|
func _on_no_elif_return_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_no_elif_return", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_no_else_return_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_no_else_return", toggled_on)
|
||||||
93
addons/gdLinter/UI/Name.gd
Normal file
93
addons/gdLinter/UI/Name.gd
Normal file
@@ -0,0 +1,93 @@
|
|||||||
|
@tool
|
||||||
|
extends MarginContainer
|
||||||
|
|
||||||
|
var _owner: GDLinterIgnoreWindow = owner
|
||||||
|
|
||||||
|
@onready var function_name: CheckBox = %FunctionName
|
||||||
|
@onready var sub_class_name: CheckBox = %SubClassName
|
||||||
|
@onready var signal_name: CheckBox = %SignalName
|
||||||
|
@onready var class_variable_name: CheckBox = %ClassVariableName
|
||||||
|
@onready var class_load_variable_name: CheckBox = %ClassLoadVariableName
|
||||||
|
@onready var function_variable_name: CheckBox = %FunctionVariableName
|
||||||
|
@onready var function_preload_variable_name: CheckBox = %FunctionPreloadVariableName
|
||||||
|
@onready var function_argument_name: CheckBox = %FunctionArgumentName
|
||||||
|
@onready var loop_variable_name: CheckBox = %LoopVariableName
|
||||||
|
@onready var enum_name: CheckBox = %EnumName
|
||||||
|
@onready var enum_element_name: CheckBox = %EnumElementName
|
||||||
|
@onready var constant_name: CheckBox = %ConstantName
|
||||||
|
@onready var load_constant_name: CheckBox = %LoadConstantName
|
||||||
|
@onready var _class_name: CheckBox = %ClassName
|
||||||
|
|
||||||
|
|
||||||
|
func init() -> void:
|
||||||
|
_owner = owner
|
||||||
|
function_name.button_pressed = _owner.ignore.get("_function_name")
|
||||||
|
_class_name.button_pressed = _owner.ignore.get("_class_name")
|
||||||
|
sub_class_name.button_pressed = _owner.ignore.get("_sub_class_name")
|
||||||
|
signal_name.button_pressed = _owner.ignore.get("_signal_name")
|
||||||
|
class_variable_name.button_pressed = _owner.ignore.get("_class_variable_name")
|
||||||
|
class_load_variable_name.button_pressed = _owner.ignore.get("_class_load_variable_name")
|
||||||
|
function_variable_name.button_pressed = _owner.ignore.get("_function_variable_name")
|
||||||
|
function_preload_variable_name.button_pressed = _owner.ignore.get("_function_preload_variable_name")
|
||||||
|
function_argument_name.button_pressed = _owner.ignore.get("_function_argument_name")
|
||||||
|
loop_variable_name.button_pressed = _owner.ignore.get("_loop_variable_name")
|
||||||
|
enum_name.button_pressed = _owner.ignore.get("_enum_name")
|
||||||
|
enum_element_name.button_pressed = _owner.ignore.get("_enum_element_name")
|
||||||
|
constant_name.button_pressed = _owner.ignore.get("_constant_name")
|
||||||
|
load_constant_name.button_pressed = _owner.ignore.get("_load_constant_name")
|
||||||
|
|
||||||
|
|
||||||
|
func _on_function_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_function_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_class_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_class_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_sub_class_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_sub_class_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_signal_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_signal_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_class_variable_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_class_variable_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_class_load_variable_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_class_load_variable_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_function_variable_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_function_variable_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_function_preload_variable_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_function_preload_variable_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_function_argument_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_function_argument_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_loop_variable_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_loop_variable_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_enum_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_enum_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_enum_element_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_enum_element_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_constant_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_constant_name", toggled_on)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_load_constant_name_toggled(toggled_on: bool) -> void:
|
||||||
|
_owner.ignore.set("_load_constant_name", toggled_on)
|
||||||
51
addons/gdLinter/error_descriptions.gd
Normal file
51
addons/gdLinter/error_descriptions.gd
Normal file
@@ -0,0 +1,51 @@
|
|||||||
|
extends Resource
|
||||||
|
|
||||||
|
var error := {
|
||||||
|
#region Name Checks
|
||||||
|
"function-name": "Validates if function name conforms to snake_case, _private_snake_case, or _on_PascalCase_snake_case.",
|
||||||
|
"class-name": "Validates if class name conforms to PascalCase.",
|
||||||
|
"sub-class-name": "Validates if class name conforms to _PrivatePascalCase.",
|
||||||
|
"signal-name": "Validates if signal name conforms to PascalCase.",
|
||||||
|
"class-variable-name": "Validates if class variable name conforms to snake_case or _private_snake_case.",
|
||||||
|
"class-load-variable-name": "Validates if class load variable (var variable = load(...)) name conforms to PascalCase, snake_case or private_snake_case.",
|
||||||
|
"function-variable-name": "alidates if function variable name conforms to snake_case.",
|
||||||
|
"function-preload-variable-name": "Validates if function preload variable (var Variable = preload(...)) name conforms to PascalCase.",
|
||||||
|
"function-argument-name": "Validates if function argument (formal parameter) name conforms to snake_case or _private_snake_case.",
|
||||||
|
"loop-variable-name": "Validates if loop variable name conforms to snake_case or _private_snake_case.",
|
||||||
|
"enum-name": "Validates if enum name conforms to PascalCase.",
|
||||||
|
"enum-element-name": "Validates if enum element name conforms to UPPER_SNAKE_CASE.",
|
||||||
|
"constant-name": "Validates if constant name conforms to UPPER_SNAKE_CASE.",
|
||||||
|
"load-constant-name": "Validates if load constant (const constant = load(...)) name conforms to PascalCase, snake_case or private_snake_case.",
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Basic Checks
|
||||||
|
"duplicated-load": "Copy-pasted load(...) for the same path e.g. load('res://asdf.tscn') in multiple places. To fix, simply extract string to constant.",
|
||||||
|
"expression-not-assigned": "Standalone expression like 1 + 1 which is not used in any way. To fix, simply remove that expression.",
|
||||||
|
"unnecessary-pass": "Pass which is not the only expression on class or function body. To fix, simple remove that pass statement.",
|
||||||
|
"unused-argument": "Unused funtion argument. To fix, simply remove it or mark as explicitly unused by prefixing with underscore _ e.g. _unused_arg.",
|
||||||
|
"comparison-with-itself": "Redundant comparison like e.g. x == x which is always true. To fix, simply remove that expression.",
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Class Checks
|
||||||
|
"private-method-call": """private (prefixed with underscore _) function was called.
|
||||||
|
E.g. player._private_func(). To fix, redesign your approach so that private function is not being called.""",
|
||||||
|
"class-definitions-order": "Class statements are not in order.",
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Design Checks
|
||||||
|
"max-public-methods": "Validates maximum number of public methods (class-level functions).",
|
||||||
|
"function-arguments-number": "Validates number of function arguments.",
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Format Checks
|
||||||
|
"max-file-lines": "Validates maximum number of file lines.",
|
||||||
|
"trailing-whitespace": "Validates if any trailing whitespaces are present.",
|
||||||
|
"max-line-length": "Validates maxium line length for each line.",
|
||||||
|
"mixed-tabs-and-spaces": "Validates if either only tabs or only spaces are used for indentation.",
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Misc Checks
|
||||||
|
"no-elif-return": "Validates if unnecessary elif is present in case if body was ended with return.",
|
||||||
|
"no-else-return": "Validates if unnecessary else is present in case if (and each elif) body was ended with return."
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
188
addons/gdLinter/gdLinter.gd
Normal file
188
addons/gdLinter/gdLinter.gd
Normal file
@@ -0,0 +1,188 @@
|
|||||||
|
@tool
|
||||||
|
class_name GDLinter
|
||||||
|
extends EditorPlugin
|
||||||
|
|
||||||
|
const DockScene := preload("res://addons/gdLinter/UI/Dock.tscn")
|
||||||
|
|
||||||
|
|
||||||
|
var icon_error := EditorInterface.get_editor_theme().get_icon("Error", "EditorIcons")
|
||||||
|
var color_error: Color = EditorInterface.get_editor_settings()\
|
||||||
|
.get_setting("text_editor/theme/highlighting/comment_markers/critical_color")
|
||||||
|
|
||||||
|
var icon_error_ignore := EditorInterface.get_editor_theme().get_icon("ErrorWarning", "EditorIcons")
|
||||||
|
var icon_ignore := EditorInterface.get_editor_theme().get_icon("Warning", "EditorIcons")
|
||||||
|
|
||||||
|
var icon_success := EditorInterface.get_editor_theme().get_icon("StatusSuccess", "EditorIcons")
|
||||||
|
var color_success: Color = EditorInterface.get_editor_settings()\
|
||||||
|
.get_setting("text_editor/theme/highlighting/comment_markers/notice_color")
|
||||||
|
|
||||||
|
var bottom_panel_button: Button
|
||||||
|
var highlight_lines: PackedInt32Array
|
||||||
|
var item_lists: Array[ItemList]
|
||||||
|
var script_editor: ScriptEditor
|
||||||
|
|
||||||
|
var _dock_ui: GDLinterDock
|
||||||
|
var _is_gdlint_installed: bool
|
||||||
|
var _ignore: Resource
|
||||||
|
var _gdlint_path: String
|
||||||
|
|
||||||
|
|
||||||
|
func _enter_tree() -> void:
|
||||||
|
# install the GDLint dock
|
||||||
|
_dock_ui = DockScene.instantiate()
|
||||||
|
_dock_ui.gd_linter = self
|
||||||
|
bottom_panel_button = add_control_to_bottom_panel(_dock_ui, "GDLint")
|
||||||
|
|
||||||
|
# connect signal to lint on save
|
||||||
|
resource_saved.connect(on_resource_saved)
|
||||||
|
|
||||||
|
script_editor = EditorInterface.get_script_editor()
|
||||||
|
script_editor.editor_script_changed.connect(_on_editor_script_changed)
|
||||||
|
_gdlint_path = get_gdlint_path()
|
||||||
|
get_gdlint_version()
|
||||||
|
prints("Loading GDLint Plugin success")
|
||||||
|
|
||||||
|
# TODO: Reenable again?
|
||||||
|
# Dunno how highlighting lines in Godot works, since it get removed after a second or so
|
||||||
|
# So I use this evil workaround straight from hell:
|
||||||
|
#func _process(_delta: float) -> void:
|
||||||
|
#if not get_current_editor():
|
||||||
|
#return
|
||||||
|
#
|
||||||
|
#if not highlight_lines.is_empty():
|
||||||
|
#set_line_color(color_error)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_editor_script_changed(script: Script) -> void:
|
||||||
|
_dock_ui.clear_items()
|
||||||
|
on_resource_saved(script)
|
||||||
|
|
||||||
|
|
||||||
|
func get_gdlint_version() -> void:
|
||||||
|
var output := []
|
||||||
|
OS.execute(_gdlint_path, ["--version"], output)
|
||||||
|
_is_gdlint_installed = true if not output[0].is_empty() else false
|
||||||
|
if _is_gdlint_installed:
|
||||||
|
_dock_ui.version.text = "Using %s" % output[0]
|
||||||
|
else:
|
||||||
|
_dock_ui.version.text = "gdlint not found!"
|
||||||
|
|
||||||
|
|
||||||
|
func _exit_tree() -> void:
|
||||||
|
if is_instance_valid(_dock_ui):
|
||||||
|
remove_control_from_bottom_panel(_dock_ui)
|
||||||
|
_dock_ui.free()
|
||||||
|
|
||||||
|
if Engine.get_version_info().hex >= 0x40201:
|
||||||
|
prints("Unload GDLint Plugin success")
|
||||||
|
|
||||||
|
|
||||||
|
func on_resource_saved(resource: Resource) -> void:
|
||||||
|
if not resource is GDScript:
|
||||||
|
return
|
||||||
|
|
||||||
|
_dock_ui.clear_items()
|
||||||
|
clear_highlights()
|
||||||
|
|
||||||
|
# Show resource path in the GDLint Dock
|
||||||
|
_dock_ui.file.text = resource.resource_path
|
||||||
|
|
||||||
|
# Execute linting and get its output
|
||||||
|
var filepath: String = ProjectSettings.globalize_path(resource.resource_path)
|
||||||
|
var gdlint_output: Array = []
|
||||||
|
var output_array: PackedStringArray
|
||||||
|
var exit_code = OS.execute(_gdlint_path, [filepath], gdlint_output, true)
|
||||||
|
if not exit_code == -1:
|
||||||
|
var output_string: String = gdlint_output[0]
|
||||||
|
output_array = output_string.replace(filepath+":", "Line ").split("\n")
|
||||||
|
|
||||||
|
_dock_ui.set_problems_label(_dock_ui.num_problems)
|
||||||
|
_dock_ui.set_ignored_problems_label(_dock_ui.num_ignored_problems)
|
||||||
|
|
||||||
|
# Workaround until unique name bug is fixed
|
||||||
|
# https://github.com/Scony/godot-gdscript-toolkit/issues/284
|
||||||
|
# Hope I won't break other stuff with it
|
||||||
|
if not output_array.size() or output_array[0] == "Line ":
|
||||||
|
printerr("gdLint Error: ", output_array, "\n File can't be linted!")
|
||||||
|
return
|
||||||
|
|
||||||
|
# When there is no error
|
||||||
|
if output_array.size() <= 2:
|
||||||
|
bottom_panel_button.add_theme_constant_override(&"icon_max_width", 8)
|
||||||
|
bottom_panel_button.icon = icon_success
|
||||||
|
return
|
||||||
|
|
||||||
|
# When errors are found create buttons in the dock
|
||||||
|
for i in output_array.size()-2:
|
||||||
|
var regex := RegEx.new()
|
||||||
|
regex.compile("\\d+")
|
||||||
|
var result := regex.search(output_array[i])
|
||||||
|
if result:
|
||||||
|
var current_line := int(result.strings[0])-1
|
||||||
|
var error := output_array[i].rsplit(":", true, 1)
|
||||||
|
if len(error) > 1:
|
||||||
|
_dock_ui.create_item(current_line+1, error[1])
|
||||||
|
if _dock_ui.is_error_ignored(error[1]):
|
||||||
|
continue
|
||||||
|
highlight_lines.append(current_line)
|
||||||
|
|
||||||
|
_dock_ui.set_problems_label(_dock_ui.num_problems)
|
||||||
|
_dock_ui.set_ignored_problems_label(_dock_ui.num_ignored_problems)
|
||||||
|
|
||||||
|
# Error, no Ignore
|
||||||
|
if _dock_ui.num_problems > 0 and _dock_ui.num_ignored_problems <= 0:
|
||||||
|
bottom_panel_button.icon = icon_error
|
||||||
|
# no Error, Ignore
|
||||||
|
elif _dock_ui.num_problems <= 0 and _dock_ui.num_ignored_problems > 0:
|
||||||
|
bottom_panel_button.icon = icon_ignore
|
||||||
|
# Error, Ignore
|
||||||
|
elif _dock_ui.num_problems > 0 and _dock_ui.num_ignored_problems > 0:
|
||||||
|
bottom_panel_button.icon = icon_error_ignore
|
||||||
|
else:
|
||||||
|
bottom_panel_button.icon = null
|
||||||
|
_dock_ui.script_text_editor = EditorInterface.get_script_editor().get_current_editor()
|
||||||
|
|
||||||
|
|
||||||
|
func set_line_color(color: Color) -> void:
|
||||||
|
var current_code_editor := get_current_editor()
|
||||||
|
if current_code_editor == null:
|
||||||
|
return
|
||||||
|
|
||||||
|
for line: int in highlight_lines:
|
||||||
|
# Skip line if this one is from the old code editor
|
||||||
|
if line > current_code_editor.get_line_count()-1:
|
||||||
|
continue
|
||||||
|
current_code_editor.set_line_background_color(line,
|
||||||
|
color.darkened(0.5))
|
||||||
|
|
||||||
|
|
||||||
|
func clear_highlights() -> void:
|
||||||
|
set_line_color(Color(0, 0, 0, 0))
|
||||||
|
highlight_lines.clear()
|
||||||
|
|
||||||
|
|
||||||
|
func get_current_editor() -> CodeEdit:
|
||||||
|
var current_editor := EditorInterface.get_script_editor().get_current_editor()
|
||||||
|
if current_editor == null:
|
||||||
|
return
|
||||||
|
return current_editor.get_base_editor() as CodeEdit
|
||||||
|
|
||||||
|
|
||||||
|
func get_gdlint_path() -> String:
|
||||||
|
if OS.get_name() == "Windows":
|
||||||
|
return "gdlint"
|
||||||
|
|
||||||
|
# macOS & Linux
|
||||||
|
var output := []
|
||||||
|
OS.execute("python3", ["-m", "site", "--user-base"], output)
|
||||||
|
var python_bin_folder := (output[0] as String).strip_edges().path_join("bin")
|
||||||
|
if FileAccess.file_exists(python_bin_folder.path_join("gdlint")):
|
||||||
|
return python_bin_folder.path_join("gdlint")
|
||||||
|
|
||||||
|
# Linux dirty hardcoded fallback
|
||||||
|
if OS.get_name() == "Linux":
|
||||||
|
if FileAccess.file_exists("/usr/bin/gdlint"):
|
||||||
|
return "/usr/bin/gdlint"
|
||||||
|
|
||||||
|
# Global fallback
|
||||||
|
return "gdlint"
|
||||||
7
addons/gdLinter/plugin.cfg
Normal file
7
addons/gdLinter/plugin.cfg
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
[plugin]
|
||||||
|
|
||||||
|
name="gdLinter"
|
||||||
|
description="Runs `gdlint` on save to automatically lint your GDScript as you code."
|
||||||
|
author="Falli"
|
||||||
|
version="2.0.2"
|
||||||
|
script="gdLinter.gd"
|
||||||
@@ -1,9 +1,10 @@
|
|||||||
[gd_resource type="Resource" script_class="BuildingGroup" load_steps=6 format=3 uid="uid://dqv53okb3evb7"]
|
[gd_resource type="Resource" script_class="BuildingGroup" load_steps=7 format=3 uid="uid://dqv53okb3evb7"]
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_p1crr"]
|
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_p1crr"]
|
||||||
[ext_resource type="Script" path="res://data/buildings/building_group.gd" id="1_xphre"]
|
[ext_resource type="Script" path="res://data/buildings/building_group.gd" id="1_xphre"]
|
||||||
[ext_resource type="Resource" uid="uid://d38xgwstvtcm4" path="res://data/buildings/basic/harvester_building.tres" id="2_7d7fa"]
|
[ext_resource type="Resource" uid="uid://d38xgwstvtcm4" path="res://data/buildings/basic/harvester/harvester_building.tres" id="2_5rd2r"]
|
||||||
[ext_resource type="Resource" uid="uid://cta6ngelbwo8b" path="res://data/buildings/basic/warehouse_building.tres" id="3_vxs34"]
|
[ext_resource type="Resource" uid="uid://cta6ngelbwo8b" path="res://data/buildings/basic/warehouse/warehouse_building.tres" id="3_vxs34"]
|
||||||
|
[ext_resource type="Resource" uid="uid://bibep1rd0jml2" path="res://data/buildings/basic/researcher/researcher_building.tres" id="4_fxdio"]
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_nleix"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_nleix"]
|
||||||
atlas = ExtResource("1_p1crr")
|
atlas = ExtResource("1_p1crr")
|
||||||
@@ -13,4 +14,4 @@ region = Rect2(1024, 576, 64, 64)
|
|||||||
script = ExtResource("1_xphre")
|
script = ExtResource("1_xphre")
|
||||||
name = "Basic"
|
name = "Basic"
|
||||||
atlas_texture = SubResource("AtlasTexture_nleix")
|
atlas_texture = SubResource("AtlasTexture_nleix")
|
||||||
buildings = Array[Resource("res://data/buildings/building.gd")]([ExtResource("2_7d7fa"), ExtResource("3_vxs34")])
|
buildings = Array[Resource("res://data/buildings/building.gd")]([ExtResource("2_5rd2r"), ExtResource("3_vxs34"), ExtResource("4_fxdio")])
|
||||||
|
|||||||
20
data/buildings/basic/harvester/harvester.gd
Normal file
20
data/buildings/basic/harvester/harvester.gd
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
extends Building
|
||||||
|
|
||||||
|
var nearest_res
|
||||||
|
var _distance
|
||||||
|
var _direction
|
||||||
|
|
||||||
|
const CARBON_RESOURCE = preload("res://data/game_resources/carbon/carbon_resource.tres")
|
||||||
|
const HARVESTER_PARTICLES = preload("res://data/buildings/basic/harvester/harvester_particles.tscn")
|
||||||
|
|
||||||
|
func initialize(building: BuildingBase) -> void:
|
||||||
|
nearest_res = Grid.get_nearest_resource(building.position, CARBON_RESOURCE)
|
||||||
|
_distance = building.position.distance_to(nearest_res)
|
||||||
|
_direction = nearest_res.direction_to(building.position)
|
||||||
|
BuildingManager.add_resource_building(CARBON_RESOURCE, building)
|
||||||
|
|
||||||
|
func ready(building: BuildingBase) -> void:
|
||||||
|
var particles = HARVESTER_PARTICLES.instantiate()
|
||||||
|
particles.init(_distance, _direction, CARBON_RESOURCE)
|
||||||
|
particles.position = nearest_res
|
||||||
|
building.add_sibling(particles)
|
||||||
18
data/buildings/basic/harvester/harvester_building.tres
Normal file
18
data/buildings/basic/harvester/harvester_building.tres
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
[gd_resource type="Resource" load_steps=5 format=3 uid="uid://d38xgwstvtcm4"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_m1sbx"]
|
||||||
|
[ext_resource type="Script" path="res://data/buildings/basic/harvester/harvester.gd" id="3_fy2m4"]
|
||||||
|
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon/carbon_resource.tres" id="3_xlnq5"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_mgt0w"]
|
||||||
|
atlas = ExtResource("1_m1sbx")
|
||||||
|
region = Rect2(1088, 128, 64, 64)
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("3_fy2m4")
|
||||||
|
atlas_texture = SubResource("AtlasTexture_mgt0w")
|
||||||
|
name = "Harvester"
|
||||||
|
description = "Harvests nearby resources"
|
||||||
|
cost = {
|
||||||
|
ExtResource("3_xlnq5"): 100
|
||||||
|
}
|
||||||
37
data/buildings/basic/harvester/harvester_particles.gd
Normal file
37
data/buildings/basic/harvester/harvester_particles.gd
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
var _pickup
|
||||||
|
|
||||||
|
var _distance
|
||||||
|
var _direction
|
||||||
|
var _emitters: Array[CPUParticles2D] = []
|
||||||
|
|
||||||
|
func init(distance: float, direction: Vector2, res: GameResource) -> void:
|
||||||
|
_distance = distance
|
||||||
|
_direction = direction
|
||||||
|
_pickup = res
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
if _emitters.size() < 10:
|
||||||
|
var particles = CPUParticles2D.new()
|
||||||
|
particles.amount = 8
|
||||||
|
particles.spread = 8 * (_distance / 128)
|
||||||
|
particles.material = ParticleProcessMaterial.new()
|
||||||
|
particles.damping_max = _distance * -2.5
|
||||||
|
particles.damping_min = _distance * -2.55
|
||||||
|
particles.gravity = Vector2.ZERO
|
||||||
|
particles.direction = _direction
|
||||||
|
particles.initial_velocity_max = _distance * 2.25
|
||||||
|
particles.initial_velocity_min = _distance * 2.2
|
||||||
|
particles.lifetime = 1.65
|
||||||
|
add_child(particles)
|
||||||
|
_emitters.append(particles)
|
||||||
|
else:
|
||||||
|
for i in range(1, _emitters.size()):
|
||||||
|
_emitters[i].queue_free()
|
||||||
|
_emitters.resize(1)
|
||||||
|
ResourceManager.pickup(_pickup)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_particles_timer_timeout() -> void:
|
||||||
|
_ready()
|
||||||
12
data/buildings/basic/harvester/harvester_particles.tscn
Normal file
12
data/buildings/basic/harvester/harvester_particles.tscn
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
[gd_scene load_steps=2 format=3 uid="uid://73dsjfc4imfo"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://data/buildings/basic/harvester/harvester_particles.gd" id="1_td5fv"]
|
||||||
|
|
||||||
|
[node name="HarvesterParticles" type="Node2D"]
|
||||||
|
script = ExtResource("1_td5fv")
|
||||||
|
|
||||||
|
[node name="ParticlesTimer" type="Timer" parent="."]
|
||||||
|
wait_time = 0.5
|
||||||
|
autostart = true
|
||||||
|
|
||||||
|
[connection signal="timeout" from="ParticlesTimer" to="." method="_on_particles_timer_timeout"]
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
[gd_resource type="Resource" script_class="Building" load_steps=5 format=3 uid="uid://d38xgwstvtcm4"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_8uuv4"]
|
|
||||||
[ext_resource type="Script" path="res://data/buildings/building.gd" id="1_s0c8c"]
|
|
||||||
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon/carbon_resource.tres" id="2_ppxqc"]
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_5nxx0"]
|
|
||||||
atlas = ExtResource("1_8uuv4")
|
|
||||||
region = Rect2(1088, 128, 64, 64)
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
script = ExtResource("1_s0c8c")
|
|
||||||
atlas_texture = SubResource("AtlasTexture_5nxx0")
|
|
||||||
name = "Harvester"
|
|
||||||
description = "Harvests nearby"
|
|
||||||
cost = {
|
|
||||||
ExtResource("2_ppxqc"): 100
|
|
||||||
}
|
|
||||||
10
data/buildings/basic/researcher/researcher.gd
Normal file
10
data/buildings/basic/researcher/researcher.gd
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
extends Node
|
||||||
|
class_name Researcher
|
||||||
|
|
||||||
|
const RESEARCH_MENU = preload("res://scene/research_menu.tscn")
|
||||||
|
|
||||||
|
func interact(on_interaction_finished: Callable) -> bool:
|
||||||
|
var build_menu = RESEARCH_MENU.instantiate()
|
||||||
|
build_menu.research.connect(on_interaction_finished)
|
||||||
|
add_sibling(build_menu)
|
||||||
|
return true
|
||||||
6
data/buildings/basic/researcher/researcher.tscn
Normal file
6
data/buildings/basic/researcher/researcher.tscn
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
[gd_scene load_steps=2 format=3 uid="uid://bw3j3vxpsfxst"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://data/buildings/basic/researcher/researcher.gd" id="1_018kr"]
|
||||||
|
|
||||||
|
[node name="Researcher" type="Node"]
|
||||||
|
script = ExtResource("1_018kr")
|
||||||
20
data/buildings/basic/researcher/researcher_building.tres
Normal file
20
data/buildings/basic/researcher/researcher_building.tres
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
[gd_resource type="Resource" script_class="Building" load_steps=6 format=3 uid="uid://bibep1rd0jml2"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_kruad"]
|
||||||
|
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon/carbon_resource.tres" id="2_hybxl"]
|
||||||
|
[ext_resource type="Script" path="res://data/buildings/building.gd" id="3_pleu3"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://bw3j3vxpsfxst" path="res://data/buildings/basic/researcher/researcher.tscn" id="4_sugjm"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_n7l2d"]
|
||||||
|
atlas = ExtResource("1_kruad")
|
||||||
|
region = Rect2(1024, 128, 64, 64)
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("3_pleu3")
|
||||||
|
atlas_texture = SubResource("AtlasTexture_n7l2d")
|
||||||
|
name = "Researcher"
|
||||||
|
description = "Research new buildings and technologies"
|
||||||
|
cost = {
|
||||||
|
ExtResource("2_hybxl"): 6000
|
||||||
|
}
|
||||||
|
world_scene = ExtResource("4_sugjm")
|
||||||
9
data/buildings/basic/warehouse/warehouse.gd
Normal file
9
data/buildings/basic/warehouse/warehouse.gd
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
extends Building
|
||||||
|
|
||||||
|
const CARBON_RESOURCE = preload("res://data/game_resources/carbon/carbon_resource.tres")
|
||||||
|
|
||||||
|
func initialize(building: BuildingBase) -> void:
|
||||||
|
BuildingManager.add_storage_building(CARBON_RESOURCE, building)
|
||||||
|
|
||||||
|
func ready(building: BuildingBase) -> void:
|
||||||
|
pass
|
||||||
18
data/buildings/basic/warehouse/warehouse_building.tres
Normal file
18
data/buildings/basic/warehouse/warehouse_building.tres
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
[gd_resource type="Resource" load_steps=5 format=3 uid="uid://cta6ngelbwo8b"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_t8g7q"]
|
||||||
|
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon/carbon_resource.tres" id="2_0uiah"]
|
||||||
|
[ext_resource type="Script" path="res://data/buildings/basic/warehouse/warehouse.gd" id="3_nvser"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_hcas6"]
|
||||||
|
atlas = ExtResource("1_t8g7q")
|
||||||
|
region = Rect2(1024, 64, 64, 64)
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("3_nvser")
|
||||||
|
atlas_texture = SubResource("AtlasTexture_hcas6")
|
||||||
|
name = "Warehouse"
|
||||||
|
description = "Allows storage of more materials"
|
||||||
|
cost = {
|
||||||
|
ExtResource("2_0uiah"): 500
|
||||||
|
}
|
||||||
@@ -1,20 +0,0 @@
|
|||||||
[gd_resource type="Resource" script_class="Building" load_steps=6 format=3 uid="uid://cta6ngelbwo8b"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_24f36"]
|
|
||||||
[ext_resource type="Script" path="res://data/buildings/building.gd" id="1_aylgh"]
|
|
||||||
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon/carbon_resource.tres" id="2_s5ve8"]
|
|
||||||
[ext_resource type="Resource" uid="uid://dr00rd4f42jqe" path="res://data/game_resources/gem/gem_resource.tres" id="3_y57vu"]
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_pbx2g"]
|
|
||||||
atlas = ExtResource("1_24f36")
|
|
||||||
region = Rect2(1024, 64, 64, 64)
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
script = ExtResource("1_aylgh")
|
|
||||||
atlas_texture = SubResource("AtlasTexture_pbx2g")
|
|
||||||
name = "Warehouse"
|
|
||||||
description = "Allows storage of more materials"
|
|
||||||
cost = {
|
|
||||||
ExtResource("2_s5ve8"): 500,
|
|
||||||
ExtResource("3_y57vu"): 200
|
|
||||||
}
|
|
||||||
@@ -5,3 +5,12 @@ extends Resource
|
|||||||
@export var name: String
|
@export var name: String
|
||||||
@export var description: String
|
@export var description: String
|
||||||
@export var cost: Dictionary
|
@export var cost: Dictionary
|
||||||
|
@export var world_scene: PackedScene
|
||||||
|
|
||||||
|
|
||||||
|
func initialize(building: BuildingBase) -> void:
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
func ready(building: BuildingBase) -> void:
|
||||||
|
pass
|
||||||
|
|||||||
@@ -1,13 +1,18 @@
|
|||||||
extends Node2D
|
|
||||||
class_name BuildingBase
|
class_name BuildingBase
|
||||||
|
extends Node2D
|
||||||
|
|
||||||
var _building_data: Building
|
var _building_data: Building
|
||||||
|
var building_data_scene
|
||||||
|
|
||||||
@onready var sprite_2d: Sprite2D = $Sprite2D
|
@onready var sprite_2d: Sprite2D = $Sprite2D
|
||||||
|
|
||||||
func initialize(data: Building, grid_location: Vector2i) -> void:
|
func initialize(data: Building, grid_location: Vector2i) -> void:
|
||||||
_building_data = data
|
_building_data = data
|
||||||
position = Grid.grid_to_world_center(grid_location)
|
position = Grid.grid_to_world_center(grid_location)
|
||||||
|
|
||||||
func _ready() -> void:
|
|
||||||
sprite_2d.texture = _building_data.atlas_texture
|
sprite_2d.texture = _building_data.atlas_texture
|
||||||
|
if _building_data.world_scene:
|
||||||
|
building_data_scene = _building_data.world_scene.instantiate()
|
||||||
|
add_child(building_data_scene)
|
||||||
|
|
||||||
|
func interact(on_interaction_finished: Callable) -> bool:
|
||||||
|
return building_data_scene.interact(on_interaction_finished)
|
||||||
|
|||||||
5
data/buildings/building_methods.gd
Normal file
5
data/buildings/building_methods.gd
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
extends Resource
|
||||||
|
class_name BuildingMethods
|
||||||
|
|
||||||
|
func ready(building: BuildingBase) -> void:
|
||||||
|
pass
|
||||||
6
data/buildings/building_methods.tscn
Normal file
6
data/buildings/building_methods.tscn
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
[gd_scene load_steps=2 format=3 uid="uid://7threw5x5tw6"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://data/buildings/building_methods.gd" id="1_ll4rt"]
|
||||||
|
|
||||||
|
[node name="BuildingMethods" type="Node2D"]
|
||||||
|
script = ExtResource("1_ll4rt")
|
||||||
@@ -8,4 +8,5 @@ script = ExtResource("1_4maxk")
|
|||||||
atlas_location = Vector2i(5, 3)
|
atlas_location = Vector2i(5, 3)
|
||||||
pickup_value = 20
|
pickup_value = 20
|
||||||
name = "Carbon"
|
name = "Carbon"
|
||||||
spawn_patterns = [ExtResource("2_eyt7m")]
|
spawn_patterns = Array[Resource("res://scripts/spawn_pattern.gd")]([ExtResource("2_eyt7m")])
|
||||||
|
storage_max = 2500
|
||||||
|
|||||||
@@ -9,3 +9,5 @@ atlas_location = Vector2i(5, 6)
|
|||||||
pickup_value = 10
|
pickup_value = 10
|
||||||
name = "Gem"
|
name = "Gem"
|
||||||
spawn_patterns = Array[Resource("res://scripts/spawn_pattern.gd")]([ExtResource("2_n3fuo")])
|
spawn_patterns = Array[Resource("res://scripts/spawn_pattern.gd")]([ExtResource("2_n3fuo")])
|
||||||
|
storage_max = 0
|
||||||
|
skills_needed = Array[int]([0])
|
||||||
|
|||||||
18
data/research/gem_research.tres
Normal file
18
data/research/gem_research.tres
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
[gd_resource type="Resource" script_class="Research" load_steps=5 format=3 uid="uid://ddsmk1qmb2ohf"]
|
||||||
|
|
||||||
|
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_i07ie"]
|
||||||
|
[ext_resource type="Script" path="res://data/research/research.gd" id="1_swmp6"]
|
||||||
|
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon/carbon_resource.tres" id="2_gc3ag"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_1i8g4"]
|
||||||
|
atlas = ExtResource("1_i07ie")
|
||||||
|
region = Rect2(320, 384, 64, 64)
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_swmp6")
|
||||||
|
atlas_texture = SubResource("AtlasTexture_1i8g4")
|
||||||
|
name = "Gems"
|
||||||
|
description = "Allows the gathering of Gems"
|
||||||
|
cost = {
|
||||||
|
ExtResource("2_gc3ag"): 10
|
||||||
|
}
|
||||||
8
data/research/research.gd
Normal file
8
data/research/research.gd
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
class_name Research
|
||||||
|
extends Resource
|
||||||
|
|
||||||
|
@export var atlas_texture: AtlasTexture
|
||||||
|
@export var name: String
|
||||||
|
@export var description: String
|
||||||
|
@export var cost: Dictionary
|
||||||
|
@export var world_scene: PackedScene
|
||||||
@@ -19,11 +19,16 @@ config/icon="res://icon.svg"
|
|||||||
|
|
||||||
Grid="*res://scripts/autoloads/grid.gd"
|
Grid="*res://scripts/autoloads/grid.gd"
|
||||||
ResourceManager="*res://scripts/autoloads/resource_manager.gd"
|
ResourceManager="*res://scripts/autoloads/resource_manager.gd"
|
||||||
|
BuildingManager="*res://scripts/autoloads/building_manager.gd"
|
||||||
|
|
||||||
[debug]
|
[debug]
|
||||||
|
|
||||||
gdscript/warnings/untyped_declaration=1
|
gdscript/warnings/untyped_declaration=1
|
||||||
|
|
||||||
|
[editor_plugins]
|
||||||
|
|
||||||
|
enabled=PackedStringArray("res://addons/gdLinter/plugin.cfg")
|
||||||
|
|
||||||
[gui]
|
[gui]
|
||||||
|
|
||||||
theme/custom="res://data/world_theme.tres"
|
theme/custom="res://data/world_theme.tres"
|
||||||
|
|||||||
80
scene/research_menu.tscn
Normal file
80
scene/research_menu.tscn
Normal file
@@ -0,0 +1,80 @@
|
|||||||
|
[gd_scene load_steps=3 format=3 uid="uid://be35i6l6srg64"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/research_menu.gd" id="1_k3x02"]
|
||||||
|
|
||||||
|
[sub_resource type="Theme" id="Theme_0djom"]
|
||||||
|
|
||||||
|
[node name="ResearchMenu" type="CanvasLayer"]
|
||||||
|
script = ExtResource("1_k3x02")
|
||||||
|
|
||||||
|
[node name="MarginContainer" type="MarginContainer" parent="."]
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
theme_override_constants/margin_left = 128
|
||||||
|
theme_override_constants/margin_top = 128
|
||||||
|
theme_override_constants/margin_right = 128
|
||||||
|
theme_override_constants/margin_bottom = 128
|
||||||
|
|
||||||
|
[node name="PanelContainer" type="PanelContainer" parent="MarginContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
theme = SubResource("Theme_0djom")
|
||||||
|
|
||||||
|
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/PanelContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="ScrollContainer" type="ScrollContainer" parent="MarginContainer/PanelContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/PanelContainer/HBoxContainer/ScrollContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
|
||||||
|
[node name="ResearchItems" type="ItemList" parent="MarginContainer/PanelContainer/HBoxContainer/ScrollContainer/VBoxContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 3
|
||||||
|
allow_search = false
|
||||||
|
auto_height = true
|
||||||
|
|
||||||
|
[node name="DetailsContainer" type="VBoxContainer" parent="MarginContainer/PanelContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_stretch_ratio = 3.0
|
||||||
|
|
||||||
|
[node name="Title" type="Label" parent="MarginContainer/PanelContainer/HBoxContainer/DetailsContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Select research"
|
||||||
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="HSeparator" type="HSeparator" parent="MarginContainer/PanelContainer/HBoxContainer/DetailsContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="Description" type="Label" parent="MarginContainer/PanelContainer/HBoxContainer/DetailsContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
|
layout_mode = 2
|
||||||
|
text = " "
|
||||||
|
|
||||||
|
[node name="ResearchMaterials" type="GridContainer" parent="MarginContainer/PanelContainer/HBoxContainer/DetailsContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
|
layout_mode = 2
|
||||||
|
columns = 2
|
||||||
|
|
||||||
|
[node name="ResearchButtonsContainer" type="HBoxContainer" parent="MarginContainer/PanelContainer/HBoxContainer/DetailsContainer"]
|
||||||
|
unique_name_in_owner = true
|
||||||
|
visible = false
|
||||||
|
layout_mode = 2
|
||||||
|
alignment = 1
|
||||||
|
|
||||||
|
[node name="StartResearchButton" type="Button" parent="MarginContainer/PanelContainer/HBoxContainer/DetailsContainer/ResearchButtonsContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Start Research"
|
||||||
|
|
||||||
|
[connection signal="item_selected" from="MarginContainer/PanelContainer/HBoxContainer/ScrollContainer/VBoxContainer/ResearchItems" to="." method="_on_research_selected"]
|
||||||
|
[connection signal="pressed" from="MarginContainer/PanelContainer/HBoxContainer/DetailsContainer/ResearchButtonsContainer/StartResearchButton" to="." method="_on_build_button_pressed"]
|
||||||
@@ -1,10 +1,9 @@
|
|||||||
[gd_scene load_steps=11 format=3 uid="uid://m0us5xqa3gnk"]
|
[gd_scene load_steps=10 format=3 uid="uid://m0us5xqa3gnk"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/world.gd" id="1_yf6q1"]
|
[ext_resource type="Script" path="res://scripts/world.gd" id="1_yf6q1"]
|
||||||
[ext_resource type="Resource" uid="uid://dr00rd4f42jqe" path="res://data/game_resources/gem/gem_resource.tres" id="2_rn4a2"]
|
[ext_resource type="Resource" uid="uid://dr00rd4f42jqe" path="res://data/game_resources/gem/gem_resource.tres" id="2_rn4a2"]
|
||||||
[ext_resource type="TileSet" uid="uid://d1sh6dy2w10b0" path="res://data/scifi_tileset.tres" id="2_sa7dm"]
|
[ext_resource type="TileSet" uid="uid://d1sh6dy2w10b0" path="res://data/scifi_tileset.tres" id="2_sa7dm"]
|
||||||
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon/carbon_resource.tres" id="3_pq6ic"]
|
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon/carbon_resource.tres" id="3_pq6ic"]
|
||||||
[ext_resource type="Script" path="res://scripts/building_manager.gd" id="4_61js3"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="5_qhth7"]
|
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="5_qhth7"]
|
||||||
[ext_resource type="Script" path="res://scripts/gui.gd" id="6_yuatk"]
|
[ext_resource type="Script" path="res://scripts/gui.gd" id="6_yuatk"]
|
||||||
|
|
||||||
@@ -37,9 +36,6 @@ layer_3/tile_data = PackedInt32Array()
|
|||||||
layer_4/name = "buildings"
|
layer_4/name = "buildings"
|
||||||
layer_4/tile_data = PackedInt32Array()
|
layer_4/tile_data = PackedInt32Array()
|
||||||
|
|
||||||
[node name="BuildingManager" type="Node2D" parent="."]
|
|
||||||
script = ExtResource("4_61js3")
|
|
||||||
|
|
||||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||||
|
|
||||||
[node name="GUI" type="Control" parent="CanvasLayer"]
|
[node name="GUI" type="Control" parent="CanvasLayer"]
|
||||||
|
|||||||
17
scripts/autoloads/building_manager.gd
Normal file
17
scripts/autoloads/building_manager.gd
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
extends Node
|
||||||
|
|
||||||
|
var _resource_buildings = {}
|
||||||
|
var _storage_buildings = {}
|
||||||
|
|
||||||
|
func add_resource_building(res: GameResource, building: BuildingBase) -> void:
|
||||||
|
if not _resource_buildings.has(res):
|
||||||
|
_resource_buildings[res] = []
|
||||||
|
_resource_buildings[res].append(building)
|
||||||
|
|
||||||
|
func add_storage_building(res: GameResource, building: BuildingBase) -> void:
|
||||||
|
if not _storage_buildings.has(res):
|
||||||
|
_storage_buildings[res] = []
|
||||||
|
_storage_buildings[res].append(building)
|
||||||
|
|
||||||
|
func get_storage_count_for_resource(res: GameResource) -> int:
|
||||||
|
return 0 if not _storage_buildings.has(res) else _storage_buildings[res].size()
|
||||||
@@ -4,6 +4,8 @@ const GRID_SIZE := 64
|
|||||||
var world_grid: TileMap
|
var world_grid: TileMap
|
||||||
var world_data: Dictionary = {}
|
var world_data: Dictionary = {}
|
||||||
|
|
||||||
|
var res_locations := {}
|
||||||
|
|
||||||
func init(grid: TileMap) -> void:
|
func init(grid: TileMap) -> void:
|
||||||
world_grid = grid
|
world_grid = grid
|
||||||
|
|
||||||
@@ -37,6 +39,19 @@ func get_location_data(pos: Vector2i) -> CellData:
|
|||||||
func change_location_resource(pos: Vector2i, data: GameResource) -> void:
|
func change_location_resource(pos: Vector2i, data: GameResource) -> void:
|
||||||
world_data[pos].change_resource(data)
|
world_data[pos].change_resource(data)
|
||||||
world_grid.set_cell(Constants.TilemapLayers.ENVIRONMENT, pos, 0, data.atlas_location)
|
world_grid.set_cell(Constants.TilemapLayers.ENVIRONMENT, pos, 0, data.atlas_location)
|
||||||
|
if not res_locations.has(data):
|
||||||
|
res_locations[data] = []
|
||||||
|
res_locations[data].append(Grid.grid_to_world_center(pos))
|
||||||
|
|
||||||
|
func get_nearest_resource(pos: Vector2, data: GameResource) -> Vector2:
|
||||||
|
var distance: float = 9999
|
||||||
|
var nearest: Vector2
|
||||||
|
for location: Vector2 in res_locations[data]:
|
||||||
|
var _dist = pos.distance_to(location)
|
||||||
|
if _dist < distance:
|
||||||
|
distance = _dist
|
||||||
|
nearest = location
|
||||||
|
return nearest
|
||||||
|
|
||||||
func change_location_building(pos: Vector2i, data: BuildingBase) -> void:
|
func change_location_building(pos: Vector2i, data: BuildingBase) -> void:
|
||||||
world_data[pos].change_building(data)
|
world_data[pos].change_building(data)
|
||||||
|
|||||||
@@ -13,9 +13,11 @@ func _on_gained_resource(res: GameResource) -> void:
|
|||||||
func pickup(resource: GameResource) -> void:
|
func pickup(resource: GameResource) -> void:
|
||||||
if not resources.has(resource):
|
if not resources.has(resource):
|
||||||
resources[resource] = 0
|
resources[resource] = 0
|
||||||
resources[resource] += resource.pickup_value
|
var pickup_amount = min(resource.pickup_value, get_resource_limit(resource) - resources[resource])
|
||||||
|
if pickup_amount > 0:
|
||||||
|
resources[resource] += pickup_amount
|
||||||
var changed_resources := {
|
var changed_resources := {
|
||||||
resource: resource.pickup_value
|
resource: pickup_amount
|
||||||
}
|
}
|
||||||
changed_resource.emit(ResourceChangedSignal.new(changed_resources))
|
changed_resource.emit(ResourceChangedSignal.new(changed_resources))
|
||||||
|
|
||||||
@@ -33,6 +35,9 @@ func use_resources(cost: Dictionary) -> void:
|
|||||||
changed_resources[res] = -cost[res]
|
changed_resources[res] = -cost[res]
|
||||||
changed_resource.emit(ResourceChangedSignal.new(changed_resources))
|
changed_resource.emit(ResourceChangedSignal.new(changed_resources))
|
||||||
|
|
||||||
|
func get_resource_limit(resource: GameResource) -> int:
|
||||||
|
return resource.storage_max * (1 + BuildingManager.get_storage_count_for_resource(resource))
|
||||||
|
|
||||||
#func _on_timer_timeout() -> void:
|
#func _on_timer_timeout() -> void:
|
||||||
#var corrupted_resources := Grid.get_corrupted_resources()
|
#var corrupted_resources := Grid.get_corrupted_resources()
|
||||||
#if corrupted_resources.size() > 0:
|
#if corrupted_resources.size() > 0:
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ const BASIC_BUILDING_GROUP = preload("res://data/buildings/basic/basic_building_
|
|||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
_add_building_group(BASIC_BUILDING_GROUP)
|
_add_building_group(BASIC_BUILDING_GROUP)
|
||||||
_add_building_group(ADVANCED_BUILDING_GROUP)
|
_add_building_group(ADVANCED_BUILDING_GROUP)
|
||||||
#building_groups.set_focus()
|
building_groups.grab_focus()
|
||||||
|
|
||||||
func _add_building_group(group: BuildingGroup) -> void:
|
func _add_building_group(group: BuildingGroup) -> void:
|
||||||
building_groups.add_item(group.name, group.atlas_texture)
|
building_groups.add_item(group.name, group.atlas_texture)
|
||||||
|
|||||||
@@ -1,14 +0,0 @@
|
|||||||
extends Node2D
|
|
||||||
|
|
||||||
@onready var world: World = $".."
|
|
||||||
var base = preload("res://scene/base.tscn")
|
|
||||||
var building = preload("res://data/buildings/hub.tres")
|
|
||||||
|
|
||||||
#func _unhandled_input(event):
|
|
||||||
#if event is InputEventMouseButton and event.is_pressed() and event.button_index == MOUSE_BUTTON_LEFT:
|
|
||||||
#var build: Base = base.instantiate()
|
|
||||||
#build.position = get_global_mouse_position()
|
|
||||||
#build.world = world
|
|
||||||
#build.building_data = building.duplicate(true)
|
|
||||||
#add_child(build)
|
|
||||||
#world_grid.set_cell(2, world_grid.local_to_map(get_global_mouse_position()), 0, Vector2i(16,2))
|
|
||||||
@@ -34,6 +34,9 @@ func get_resource() -> GameResource:
|
|||||||
func has_resource() -> bool:
|
func has_resource() -> bool:
|
||||||
return has_layer(Constants.TilemapLayers.ENVIRONMENT)
|
return has_layer(Constants.TilemapLayers.ENVIRONMENT)
|
||||||
|
|
||||||
|
func get_building() -> BuildingBase:
|
||||||
|
return layer_info[Constants.TilemapLayers.BUILDINGS] as BuildingBase
|
||||||
|
|
||||||
func has_building() -> bool:
|
func has_building() -> bool:
|
||||||
return has_layer(Constants.TilemapLayers.BUILDINGS)
|
return has_layer(Constants.TilemapLayers.BUILDINGS)
|
||||||
|
|
||||||
|
|||||||
@@ -7,6 +7,8 @@ signal gained_resource(res: GameResource)
|
|||||||
@export var pickup_value: int
|
@export var pickup_value: int
|
||||||
@export var name: String
|
@export var name: String
|
||||||
@export var spawn_patterns: Array[SpawnPattern]
|
@export var spawn_patterns: Array[SpawnPattern]
|
||||||
|
@export var storage_max: int
|
||||||
|
@export var skills_needed: Array[Skills.ABILITIES] = []
|
||||||
|
|
||||||
func _to_string() -> String:
|
func _to_string() -> String:
|
||||||
return name
|
return name
|
||||||
@@ -16,3 +18,6 @@ func get_spawn_locations() -> Array[Vector2i]:
|
|||||||
for spawn in spawn_patterns:
|
for spawn in spawn_patterns:
|
||||||
spawns.append_array(spawn.get_spawn_locations())
|
spawns.append_array(spawn.get_spawn_locations())
|
||||||
return spawns
|
return spawns
|
||||||
|
|
||||||
|
func can_harvest(skills: Skills) -> bool:
|
||||||
|
return skills.has_skills(skills_needed)
|
||||||
|
|||||||
@@ -21,7 +21,6 @@ func _on_resource_manager_changed_resource(changed: ResourceChangedSignal) -> vo
|
|||||||
resource_container.add_child(img)
|
resource_container.add_child(img)
|
||||||
|
|
||||||
var label := Label.new()
|
var label := Label.new()
|
||||||
label.text = str(changed.changed_resources[resource])
|
|
||||||
resource_container.add_child(label)
|
resource_container.add_child(label)
|
||||||
|
|
||||||
var data := ResourceData.new()
|
var data := ResourceData.new()
|
||||||
@@ -29,10 +28,12 @@ func _on_resource_manager_changed_resource(changed: ResourceChangedSignal) -> vo
|
|||||||
data.label = label
|
data.label = label
|
||||||
data.value = changed.changed_resources[resource]
|
data.value = changed.changed_resources[resource]
|
||||||
_resource_displays[resource] = data
|
_resource_displays[resource] = data
|
||||||
|
|
||||||
|
label.text = "%s / %s" % [data.value, ResourceManager.get_resource_limit(resource)]
|
||||||
else:
|
else:
|
||||||
var data: ResourceData = _resource_displays[resource]
|
var data: ResourceData = _resource_displays[resource]
|
||||||
data.value += changed.changed_resources[resource]
|
data.value += changed.changed_resources[resource]
|
||||||
data.label.text = str(data.value)
|
data.label.text = "%s / %s" % [data.value, ResourceManager.get_resource_limit(resource)]
|
||||||
|
|
||||||
class ResourceData:
|
class ResourceData:
|
||||||
var image: TextureRect
|
var image: TextureRect
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ func _ready() -> void:
|
|||||||
|
|
||||||
func _cleanup_gather() -> void:
|
func _cleanup_gather() -> void:
|
||||||
interaction_finished.emit()
|
interaction_finished.emit()
|
||||||
|
#TODO add the interaction for buildings
|
||||||
var res: GameResource = Grid.get_location_data(grid_position).get_resource()
|
var res: GameResource = Grid.get_location_data(grid_position).get_resource()
|
||||||
ResourceManager.pickup(res)
|
ResourceManager.pickup(res)
|
||||||
self.queue_free()
|
self.queue_free()
|
||||||
|
|||||||
@@ -9,6 +9,9 @@ var _interaction_options: InteractionWheel
|
|||||||
var _interacting := false
|
var _interacting := false
|
||||||
var _attempting_build: Building
|
var _attempting_build: Building
|
||||||
var _build_placement: Sprite2D
|
var _build_placement: Sprite2D
|
||||||
|
var _in_menu := false
|
||||||
|
|
||||||
|
var _skills := Skills.new()
|
||||||
|
|
||||||
@onready var sprite: AnimatedSprite2D = $Sprite
|
@onready var sprite: AnimatedSprite2D = $Sprite
|
||||||
@onready var interaction_timer: Timer = $InteractionTimer
|
@onready var interaction_timer: Timer = $InteractionTimer
|
||||||
@@ -17,7 +20,7 @@ const BUILD_MENU = preload("res://scene/build_menu.tscn")
|
|||||||
const BUILDING_BASE = preload("res://data/buildings/building_base.tscn")
|
const BUILDING_BASE = preload("res://data/buildings/building_base.tscn")
|
||||||
|
|
||||||
func _physics_process(delta: float) -> void:
|
func _physics_process(delta: float) -> void:
|
||||||
var input_direction := Input.get_vector("move_left", "move_right", "move_up", "move_down")
|
var input_direction := Input.get_vector("move_left", "move_right", "move_up", "move_down") if not _in_menu else Vector2.ZERO
|
||||||
velocity = input_direction * SPEED / delta
|
velocity = input_direction * SPEED / delta
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
|
|
||||||
@@ -39,24 +42,31 @@ func _physics_process(delta: float) -> void:
|
|||||||
|
|
||||||
func _input(event: InputEvent) -> void:
|
func _input(event: InputEvent) -> void:
|
||||||
if event.is_action_pressed("interact"):
|
if event.is_action_pressed("interact"):
|
||||||
if _attempting_build and Grid.get_location_data(interaction_location).is_buildable():
|
var interact_data: CellData = Grid.get_location_data(interaction_location)
|
||||||
|
if _attempting_build and interact_data.is_buildable():
|
||||||
_build()
|
_build()
|
||||||
elif not _interacting and Grid.get_location_data(interaction_location).is_interactable():
|
elif not _interacting and interact_data.is_interactable():
|
||||||
|
if interact_data.has_resource():
|
||||||
var interaction = INTERACTION_BAR.instantiate()
|
var interaction = INTERACTION_BAR.instantiate()
|
||||||
interaction.interaction_finished.connect(_on_interaction_finished)
|
interaction.interaction_finished.connect(_on_interaction_finished)
|
||||||
interaction.grid_position = interaction_location
|
interaction.grid_position = interaction_location
|
||||||
_interacting = true
|
_interacting = true
|
||||||
add_sibling(interaction)
|
add_sibling(interaction)
|
||||||
|
elif interact_data.has_building():
|
||||||
|
_in_menu = interact_data.get_building().interact(_on_interaction_finished)
|
||||||
if event.is_action_pressed("build"):
|
if event.is_action_pressed("build"):
|
||||||
var build_menu = BUILD_MENU.instantiate()
|
var build_menu = BUILD_MENU.instantiate()
|
||||||
build_menu.build.connect(_on_build_menu_build)
|
build_menu.build.connect(_on_build_menu_build)
|
||||||
add_sibling(build_menu)
|
add_sibling(build_menu)
|
||||||
|
_in_menu = true
|
||||||
|
|
||||||
func _on_interaction_finished() -> void:
|
func _on_interaction_finished() -> void:
|
||||||
_interacting = false
|
_interacting = false
|
||||||
|
_in_menu = false
|
||||||
|
|
||||||
func _on_build_menu_build(building: Building) -> void:
|
func _on_build_menu_build(building: Building) -> void:
|
||||||
print("Building: %s" % building.name)
|
print("Building: %s" % building.name)
|
||||||
|
_in_menu = false
|
||||||
_attempting_build = building
|
_attempting_build = building
|
||||||
_build_placement = Sprite2D.new()
|
_build_placement = Sprite2D.new()
|
||||||
_build_placement.texture = _attempting_build.atlas_texture
|
_build_placement.texture = _attempting_build.atlas_texture
|
||||||
@@ -66,8 +76,8 @@ func _on_build_menu_build(building: Building) -> void:
|
|||||||
func _build() -> void:
|
func _build() -> void:
|
||||||
ResourceManager.use_resources(_attempting_build.cost)
|
ResourceManager.use_resources(_attempting_build.cost)
|
||||||
var build: BuildingBase = BUILDING_BASE.instantiate()
|
var build: BuildingBase = BUILDING_BASE.instantiate()
|
||||||
build.initialize(_attempting_build, interaction_location)
|
|
||||||
add_sibling(build)
|
add_sibling(build)
|
||||||
|
build.initialize(_attempting_build, interaction_location)
|
||||||
Grid.change_location_building(interaction_location, build)
|
Grid.change_location_building(interaction_location, build)
|
||||||
|
|
||||||
if not ResourceManager.has_resources(_attempting_build.cost):
|
if not ResourceManager.has_resources(_attempting_build.cost):
|
||||||
|
|||||||
53
scripts/research_menu.gd
Normal file
53
scripts/research_menu.gd
Normal file
@@ -0,0 +1,53 @@
|
|||||||
|
extends CanvasLayer
|
||||||
|
|
||||||
|
signal research(research: Research)
|
||||||
|
|
||||||
|
var researches: Array[Research] = []
|
||||||
|
var selected_research: Research
|
||||||
|
|
||||||
|
const GEM_RESEARCH = preload("res://data/research/gem_research.tres")
|
||||||
|
|
||||||
|
@onready var research_items: ItemList = %ResearchItems
|
||||||
|
|
||||||
|
@onready var title: Label = %Title
|
||||||
|
@onready var description: Label = %Description
|
||||||
|
@onready var research_materials: GridContainer = %ResearchMaterials
|
||||||
|
@onready var research_buttons_container: HBoxContainer = %ResearchButtonsContainer
|
||||||
|
|
||||||
|
func _ready() -> void:
|
||||||
|
_add_research(GEM_RESEARCH)
|
||||||
|
research_items.grab_focus()
|
||||||
|
|
||||||
|
func _add_research(group: Research) -> void:
|
||||||
|
research_items.add_item(group.name, group.atlas_texture)
|
||||||
|
researches.append(group)
|
||||||
|
|
||||||
|
func _on_research_selected(index: int) -> void:
|
||||||
|
selected_research = researches[index]
|
||||||
|
title.text = selected_research.name
|
||||||
|
description.text = selected_research.description
|
||||||
|
|
||||||
|
for child in research_materials.get_children():
|
||||||
|
child.queue_free()
|
||||||
|
for res: GameResource in selected_research.cost.keys():
|
||||||
|
var image = TextureRect.new()
|
||||||
|
var texture = AtlasTexture.new()
|
||||||
|
texture.atlas = preload("res://assets/scifi_tilesheet@2.png")
|
||||||
|
texture.region = Rect2(64 * res.atlas_location, Vector2(64, 64))
|
||||||
|
image.texture = texture
|
||||||
|
research_materials.add_child(image)
|
||||||
|
var label = Label.new()
|
||||||
|
label.text = str(selected_research.cost[res])
|
||||||
|
if not ResourceManager.has_amount(res, selected_research.cost[res]):
|
||||||
|
label.add_theme_color_override("font_color", Color.RED)
|
||||||
|
research_materials.add_child(label)
|
||||||
|
|
||||||
|
description.show()
|
||||||
|
research_materials.show()
|
||||||
|
research_buttons_container.show()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_build_button_pressed() -> void:
|
||||||
|
if selected_research:
|
||||||
|
research.emit(selected_research)
|
||||||
|
queue_free()
|
||||||
18
scripts/skills.gd
Normal file
18
scripts/skills.gd
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
class_name Skills
|
||||||
|
extends Resource
|
||||||
|
|
||||||
|
enum ABILITIES { HARVEST_GEM, CORRUPT_RESOURCE, CORRUPT_BUILDING }
|
||||||
|
|
||||||
|
var _aquired_skills: Array[ABILITIES] = []
|
||||||
|
|
||||||
|
func aquire_skill(skill: ABILITIES) -> void:
|
||||||
|
_aquired_skills.append(skill)
|
||||||
|
|
||||||
|
func has_skill(skill: ABILITIES) -> bool:
|
||||||
|
return _aquired_skills.has(skill)
|
||||||
|
|
||||||
|
func has_skills(skills: Array[ABILITIES]) -> bool:
|
||||||
|
var _has_skills = true
|
||||||
|
for skill: ABILITIES in skills:
|
||||||
|
_has_skills = _has_skills and has_skill(skill)
|
||||||
|
return _has_skills
|
||||||
Reference in New Issue
Block a user