10 lines
274 B
GDScript
10 lines
274 B
GDScript
extends Building
|
|
|
|
const CARBON_RESOURCE = preload("res://data/game_resources/carbon/carbon_resource.tres")
|
|
|
|
func initialize(building: BuildingBase) -> void:
|
|
BuildingManager.add_storage_building(CARBON_RESOURCE, building)
|
|
|
|
func ready(building: BuildingBase) -> void:
|
|
pass
|