Files
Corupture/data/buildings/basic/warehouse/warehouse.gd
Eric 82675b6ed2 two buildings working!
created research building base
2024-03-14 07:29:11 -05:00

10 lines
274 B
GDScript

extends Building
const CARBON_RESOURCE = preload("res://data/game_resources/carbon/carbon_resource.tres")
func initialize(building: BuildingBase) -> void:
BuildingManager.add_storage_building(CARBON_RESOURCE, building)
func ready(building: BuildingBase) -> void:
pass