Receiver works, probably

This commit is contained in:
2025-05-02 12:19:58 -05:00
parent 30bf202118
commit 516e9d537b
15 changed files with 139 additions and 34 deletions

View File

@@ -0,0 +1,8 @@
extends Node2D
class_name EnergyAcceptor
func energize(energy: float, position: Vector2):
print("Energy received: ", energy)
func deplete():
print("Depleted")

View File

@@ -0,0 +1 @@
uid://dlvp76hruxh7u

BIN
energy_atlas.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 147 B

34
energy_atlas.png.import Normal file
View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c043h8q16i6eh"
path="res://.godot/imported/energy_atlas.png-388084ae9af008cd62ff73c3768934c0.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://energy_atlas.png"
dest_files=["res://.godot/imported/energy_atlas.png-388084ae9af008cd62ff73c3768934c0.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -6,5 +6,5 @@ func _on_interaction_area_body_entered(body: Player) -> void:
func _on_interaction_area_body_exited(body: Player) -> void: func _on_interaction_area_body_exited(body: Player) -> void:
body.interaction_target = null body.interaction_target = null
func interact(): func interact(player: Player):
pass pass

View File

@@ -1,19 +1,10 @@
[gd_scene load_steps=8 format=3 uid="uid://cayxfaqxv0irg"] [gd_scene load_steps=7 format=3 uid="uid://cayxfaqxv0irg"]
[ext_resource type="Script" uid="uid://cxtlguregjv8m" path="res://entities/emitter/emitter.gd" id="1_n2sjg"] [ext_resource type="Script" uid="uid://cxtlguregjv8m" path="res://entities/emitter/emitter.gd" id="1_n2sjg"]
[ext_resource type="Texture2D" uid="uid://cnad2jlo5hr1l" path="res://entities/emitter/emitter.aseprite" id="2_m4shj"] [ext_resource type="Texture2D" uid="uid://cnad2jlo5hr1l" path="res://entities/emitter/emitter.aseprite" id="2_m4shj"]
[ext_resource type="PackedScene" uid="uid://dpgncxhv41apt" path="res://entities/energy_flow/energy_flow_line.tscn" id="3_6vwrl"]
[ext_resource type="Script" uid="uid://dryjau28sybgd" path="res://common/interactable_body.gd" id="3_n2sjg"] [ext_resource type="Script" uid="uid://dryjau28sybgd" path="res://common/interactable_body.gd" id="3_n2sjg"]
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_n2sjg"]
size = Vector2(4, 3)
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_6vwrl"]
particle_flag_disable_z = true
spread = 1.0
initial_velocity_min = 275.86
initial_velocity_max = 325.0
gravity = Vector3(0, 0, 0)
[sub_resource type="CircleShape2D" id="CircleShape2D_m4shj"] [sub_resource type="CircleShape2D" id="CircleShape2D_m4shj"]
radius = 32.0 radius = 32.0
@@ -27,15 +18,8 @@ metadata/_custom_type_script = "uid://csbip0oj1uu0j"
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_m4shj") texture = ExtResource("2_m4shj")
[node name="GPUParticles2D" type="GPUParticles2D" parent="."] [node name="EnergyFlowLine" parent="." instance=ExtResource("3_6vwrl")]
position = Vector2(13, 0) maximum_flow_distance = 313.0
texture = SubResource("PlaceholderTexture2D_n2sjg")
process_material = SubResource("ParticleProcessMaterial_6vwrl")
[node name="Line2D" type="Line2D" parent="."]
points = PackedVector2Array(0, 0, 300, 0)
width = 3.0
default_color = Color(1, 0.180392, 1, 1)
[node name="Area2D" type="Area2D" parent="."] [node name="Area2D" type="Area2D" parent="."]

Binary file not shown.

View File

@@ -0,0 +1,30 @@
[remap]
importer="Aseprite Sprite sheet (JSON)"
type="JSON"
uid="uid://bfoujcalueter"
path="res://.godot/imported/energy_flow.aseprite-eb6a9972110bec4c01ba5ba517515d8a.res"
[deps]
source_file="res://entities/energy_flow/energy_flow.aseprite"
dest_files=["res://.godot/imported/energy_flow.aseprite-eb6a9972110bec4c01ba5ba517515d8a.res"]
[params]
animation/default/name="default"
animation/default/direction=0
animation/default/repeat_count=0
animation/autoplay_name=""
atlas_textures/region_filter_clip_enabled=false
animation/merge_equal_sonsequent_frames=true
animation/flatten_repetition=true
middle_import_script=""
post_import_script=""
sprite_sheet/edges_artifacts_avoidance_method=0
sprite_sheet/sprites_surrounding_color=Color(1, 1, 1, 0)
sprite_sheet/layout=0
sprite_sheet/max_cells_in_strip=0
sprite_sheet/trim_sprites_to_overall_min_size=true
sprite_sheet/collapse_transparent_sprites=true
sprite_sheet/merge_duplicated_sprites=true

View File

@@ -0,0 +1,3 @@
[gd_resource type="AtlasTexture" format=3 uid="uid://dwer5p1ooqv2c"]
[resource]

View File

@@ -3,7 +3,11 @@ extends Node2D
@onready var energy_line: Line2D = %EnergyLine @onready var energy_line: Line2D = %EnergyLine
@onready var ray_cast: RayCast2D = %RayCast @onready var ray_cast: RayCast2D = %RayCast
@export_range(1,999,8) var maximum_flow_distance: float @export_range(1,999,1) var maximum_flow_distance: float = 300
@export var energy: float = 1.0
var energy_distribution_target: CollisionObject2D
var target_accepting_energy: EnergyAcceptor
func _ready() -> void: func _ready() -> void:
var target_position := Vector2(maximum_flow_distance, 0) var target_position := Vector2(maximum_flow_distance, 0)
@@ -14,10 +18,28 @@ func _ready() -> void:
ray_cast.target_position = target_position ray_cast.target_position = target_position
func _process(delta: float) -> void: func _process(delta: float) -> void:
energy_line.clear_points()
if ray_cast.is_colliding(): if ray_cast.is_colliding():
if not ray_cast.get_collider() == energy_distribution_target:
if target_accepting_energy: target_accepting_energy.deplete()
energy_distribution_target = ray_cast.get_collider()
_find_energy_acceptor(energy_distribution_target)
energy_line.clear_points()
energy_line.add_point(Vector2.ZERO) energy_line.add_point(Vector2.ZERO)
energy_line.add_point(ray_cast.get_collision_point() - global_position) energy_line.add_point(Vector2(global_position.distance_to(ray_cast.get_collision_point()), 0))
else : if target_accepting_energy:
target_accepting_energy.energize(energy * delta, ray_cast.get_collision_point())
elif energy_distribution_target :
energy_distribution_target = null
if target_accepting_energy:
target_accepting_energy.deplete()
target_accepting_energy = null
energy_line.clear_points()
energy_line.add_point(Vector2.ZERO) energy_line.add_point(Vector2.ZERO)
energy_line.add_point(Vector2(maximum_flow_distance, 0)) energy_line.add_point(Vector2(maximum_flow_distance, 0))
func _find_energy_acceptor(node: Node):
for child in node.get_children():
if child is EnergyAcceptor:
target_accepting_energy = child
return
target_accepting_energy = null

View File

@@ -1,4 +1,5 @@
extends Interactable extends Interactable
class_name Receiver
func _on_interaction_area_body_entered(body: Player) -> void: func _on_interaction_area_body_entered(body: Player) -> void:
body.interaction_target = self body.interaction_target = self

View File

@@ -1,11 +1,28 @@
[gd_scene load_steps=3 format=3 uid="uid://fo3xwyve7i5p"] [gd_scene load_steps=6 format=3 uid="uid://fo3xwyve7i5p"]
[ext_resource type="Script" uid="uid://csbip0oj1uu0j" path="res://common/interactable.gd" id="1_iliiv"] [ext_resource type="Script" uid="uid://bsmung6fgm53e" path="res://entities/receiver/receiver.gd" id="1_ufwo3"]
[ext_resource type="Texture2D" uid="uid://bpp73e14xkavd" path="res://entities/receiver/receiver.aseprite" id="2_iyevf"] [ext_resource type="Texture2D" uid="uid://bpp73e14xkavd" path="res://entities/receiver/receiver.aseprite" id="2_iyevf"]
[ext_resource type="Script" uid="uid://dryjau28sybgd" path="res://common/interactable_body.gd" id="3_iyevf"]
[ext_resource type="Script" uid="uid://ca1xtf0wra515" path="res://entities/receiver/receiver_energy_acceptor.gd" id="4_ufwo3"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ufwo3"]
size = Vector2(26, 26)
[node name="Receiver" type="Node2D"] [node name="Receiver" type="Node2D"]
script = ExtResource("1_iliiv") script = ExtResource("1_ufwo3")
metadata/_custom_type_script = "uid://csbip0oj1uu0j" metadata/_custom_type_script = "uid://csbip0oj1uu0j"
[node name="Sprite2D" type="Sprite2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_iyevf") texture = ExtResource("2_iyevf")
[node name="InteractableBody" type="StaticBody2D" parent="."]
script = ExtResource("3_iyevf")
metadata/_custom_type_script = "uid://dryjau28sybgd"
[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractableBody"]
shape = SubResource("RectangleShape2D_ufwo3")
[node name="EnergyAcceptor" type="Node2D" parent="InteractableBody" node_paths=PackedStringArray("receiver")]
script = ExtResource("4_ufwo3")
receiver = NodePath("../..")
metadata/_custom_type_script = "uid://dlvp76hruxh7u"

View File

@@ -0,0 +1,9 @@
extends EnergyAcceptor
@export var receiver: Receiver
func energize(energy: float, position: Vector2):
receiver.modulate = Color.GREEN
func deplete():
receiver.modulate = Color.WHITE

View File

@@ -0,0 +1 @@
uid://ca1xtf0wra515

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=4 uid="uid://bopet83k23n7t"] [gd_scene load_steps=12 format=4 uid="uid://bopet83k23n7t"]
[ext_resource type="Texture2D" uid="uid://134x6njync81" path="res://entities/terrain/grass/grass.aseprite" id="1_vd0v3"] [ext_resource type="Texture2D" uid="uid://134x6njync81" path="res://entities/terrain/grass/grass.aseprite" id="1_vd0v3"]
[ext_resource type="PackedScene" uid="uid://cprggjrluc751" path="res://entities/player/player.tscn" id="2_8t5gy"] [ext_resource type="PackedScene" uid="uid://cprggjrluc751" path="res://entities/player/player.tscn" id="2_8t5gy"]
@@ -7,7 +7,6 @@
[ext_resource type="PackedScene" uid="uid://cayxfaqxv0irg" path="res://entities/emitter/emitter.tscn" id="4_6qmhn"] [ext_resource type="PackedScene" uid="uid://cayxfaqxv0irg" path="res://entities/emitter/emitter.tscn" id="4_6qmhn"]
[ext_resource type="PackedScene" uid="uid://docbcbiad4ghy" path="res://entities/deflector/deflector.tscn" id="5_wjxv1"] [ext_resource type="PackedScene" uid="uid://docbcbiad4ghy" path="res://entities/deflector/deflector.tscn" id="5_wjxv1"]
[ext_resource type="PackedScene" uid="uid://fo3xwyve7i5p" path="res://entities/receiver/receiver.tscn" id="6_vcuff"] [ext_resource type="PackedScene" uid="uid://fo3xwyve7i5p" path="res://entities/receiver/receiver.tscn" id="6_vcuff"]
[ext_resource type="PackedScene" uid="uid://dpgncxhv41apt" path="res://entities/energy_flow/energy_flow_line.tscn" id="8_2l688"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6qmhn"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_6qmhn"]
texture = ExtResource("1_vd0v3") texture = ExtResource("1_vd0v3")
@@ -253,7 +252,3 @@ position = Vector2(246, 148)
[node name="Receiver" parent="." instance=ExtResource("6_vcuff")] [node name="Receiver" parent="." instance=ExtResource("6_vcuff")]
position = Vector2(264, 23) position = Vector2(264, 23)
[node name="EnergyFlowLine" parent="." instance=ExtResource("8_2l688")]
position = Vector2(-65, 89)
maximum_flow_distance = 473.0