init commit
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16
entities/block/block.tscn
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16
entities/block/block.tscn
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[gd_scene load_steps=3 format=3 uid="uid://cs3b6wqwqh4dn"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_kl3cb"]
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size = Vector2(32, 32)
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[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_v713e"]
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size = Vector2(32, 32)
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[node name="Block" type="StaticBody2D"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_kl3cb")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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self_modulate = Color(0.109804, 0.0117647, 0.0431373, 1)
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texture = SubResource("PlaceholderTexture2D_v713e")
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