As a player, I want to solve a simple energy flow puzzle by rotating a node to connect a source to a target, so that I can experience the fundamental puzzle mechanic of the game. #3
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- Tasks:
- Create visual representations for an energy source and a target.
- Implement an interactive node that can be rotated upon interaction.
- Visually represent the energy conduits between the source, node, and target (e.g., lines or sprites).
- Implement logic to check if the node's rotation correctly aligns the energy flow.
- Update the visual representation of the energy flow based on the node's rotation.
- Provide clear visual feedback when the puzzle is successfully solved.
- Acceptance Criteria:
- Energy source and target are visually identifiable.
- Player can interact with the node to change its rotation.
- Energy conduits visually connect the source, node, and target.
- The visual energy flow changes based on the node's rotation.
- The game clearly indicates when the energy flows correctly from source to target.
* Tasks:
* [ ] Create visual representations for an energy source and a target.
* [ ] Implement an interactive node that can be rotated upon interaction.
* [ ] Visually represent the energy conduits between the source, node, and target (e.g., lines or sprites).
* [ ] Implement logic to check if the node's rotation correctly aligns the energy flow.
* [ ] Update the visual representation of the energy flow based on the node's rotation.
* [ ] Provide clear visual feedback when the puzzle is successfully solved.
* Acceptance Criteria:
* Energy source and target are visually identifiable.
* Player can interact with the node to change its rotation.
* Energy conduits visually connect the source, node, and target.
* The visual energy flow changes based on the node's rotation.
* The game clearly indicates when the energy flows correctly from source to target.
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