As a player, I want to collect Resonance Fragments scattered throughout the environment, and see my collection count increase, so that I have a basic sense of progression and reward. #4

Open
opened 2025-04-28 19:22:28 -05:00 by gitea · 0 comments
Owner
  • Tasks:
    • Create a visual representation for Resonance Fragments.
    • Implement collision detection for the player picking up a fragment.
    • Create a simple UI element (e.g., a text label) to display the collected fragment count.
    • Implement logic to increment the fragment counter when a fragment is collected.
    • Ensure collected fragments are removed from the game world.
    • Update the UI label in real-time to reflect the current fragment count.
  • Acceptance Criteria:
    • Resonance Fragments are visually distinct and collectible.
    • Player can pick up fragments by moving over them.
    • The number of collected fragments is displayed in the UI.
    • The UI updates immediately when a fragment is collected.
    • Collected fragments disappear from the game world.
* Tasks: * [ ] Create a visual representation for Resonance Fragments. * [ ] Implement collision detection for the player picking up a fragment. * [ ] Create a simple UI element (e.g., a text label) to display the collected fragment count. * [ ] Implement logic to increment the fragment counter when a fragment is collected. * [ ] Ensure collected fragments are removed from the game world. * [ ] Update the UI label in real-time to reflect the current fragment count. * Acceptance Criteria: * Resonance Fragments are visually distinct and collectible. * Player can pick up fragments by moving over them. * The number of collected fragments is displayed in the UI. * The UI updates immediately when a fragment is collected. * Collected fragments disappear from the game world.
gitea added this to the Prototype Phase project 2025-04-28 19:22:28 -05:00
Sign in to join this conversation.
No Label
1 Participants
Notifications
Due Date
No due date set.
Reference: godot/EphemeralEchoes#4
No description provided.