Files
EphemeralEchoes/common/player_states/player_state.gd
2025-05-01 08:27:30 -05:00

15 lines
263 B
GDScript

extends Resource
class_name Player_State
func restrict_movement() -> bool:
return false
func on_movement_input(input: Vector2, player: Player):
pass
func restrict_rotation() -> bool:
return false
func on_rotation_input(input: float, player: Player):
pass