[gd_scene load_steps=5 format=3 uid="uid://bjk2hwate6lee"] [ext_resource type="PackedScene" uid="uid://bqfiujl4mo4sr" path="res://player/player.tscn" id="1_xsiva"] [ext_resource type="Texture2D" uid="uid://0d1migp7yxn4" path="res://assets/luminaCity.png" id="2_pdc8h"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_2ik3n"] texture = ExtResource("2_pdc8h") 0:1/0 = 0 0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:1/0/physics_layer_0/angular_velocity = 0.0 1:1/0 = 0 1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:1/0/physics_layer_0/angular_velocity = 0.0 6:2/0 = 0 6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 6:2/0/physics_layer_0/angular_velocity = 0.0 7:2/0 = 0 7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 7:2/0/physics_layer_0/angular_velocity = 0.0 6:3/0 = 0 6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 6:3/0/physics_layer_0/angular_velocity = 0.0 7:3/0 = 0 7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0) 7:3/0/physics_layer_0/angular_velocity = 0.0 2:4/0 = 0 2:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:4/0/physics_layer_0/angular_velocity = 0.0 3:4/0 = 0 3:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) 3:4/0/physics_layer_0/angular_velocity = 0.0 6:4/0 = 0 6:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) 6:4/0/physics_layer_0/angular_velocity = 0.0 7:4/0 = 0 7:4/0/physics_layer_0/linear_velocity = Vector2(0, 0) 7:4/0/physics_layer_0/angular_velocity = 0.0 2:5/0 = 0 2:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:5/0/physics_layer_0/angular_velocity = 0.0 3:5/0 = 0 3:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) 3:5/0/physics_layer_0/angular_velocity = 0.0 6:5/0 = 0 6:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) 6:5/0/physics_layer_0/angular_velocity = 0.0 7:5/0 = 0 7:5/0/physics_layer_0/linear_velocity = Vector2(0, 0) 7:5/0/physics_layer_0/angular_velocity = 0.0 2:2/size_in_atlas = Vector2i(2, 2) 2:2/0 = 0 2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0) 2:2/0/physics_layer_0/angular_velocity = 0.0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) [sub_resource type="TileSet" id="TileSet_jepr2"] physics_layer_0/collision_layer = 3 physics_layer_0/collision_mask = 3 sources/1 = SubResource("TileSetAtlasSource_2ik3n") [node name="World" type="Node2D"] [node name="Player" parent="." instance=ExtResource("1_xsiva")] [node name="TileMap" type="TileMap" parent="."] tile_set = SubResource("TileSet_jepr2") format = 2 layer_0/tile_data = PackedInt32Array(-458749, 131073, 2, -393213, 131073, 2, -327677, 131073, 2, -262141, 131073, 2, -196605, 131073, 2, -131069, 131073, 2, -393216, 131073, 2, -393217, 131073, 2, -393218, 131073, 2, -393219, 131073, 2, -393220, 131073, 2, -393221, 131073, 2, -393222, 131073, 2, -131081, 131073, 2, -65545, 131073, 2, -9, 131073, 2, 65527, 131073, 2, 131063, 131073, 2, 196599, 131073, 2, 327675, 131073, 2, 327676, 131073, 2, 327677, 131073, 2, 327678, 131073, 2, 327679, 131073, 2, 262144, 131073, 2, 262145, 131073, 2, 262146, 131073, 2, 262147, 131073, 2, 262148, 131073, 2, 262149, 131073, 2, 262150, 131073, 2, 262151, 131073, 2, 262152, 131073, 2, 262153, 131073, 2, 262154, 131073, 2, 262155, 131073, 2, 262156, 131073, 2, 262157, 131073, 2, -393205, 131073, 2, -327669, 131073, 2, -262133, 131073, 2, -196597, 131073, 2, -131061, 131073, 2, -65524, 131073, 2, 12, 131073, 2)