spawns all entities

connected chests to color/ui
This commit is contained in:
2024-02-12 08:07:42 -06:00
parent 8aaedae7c3
commit 6f1d578ee1
23 changed files with 554 additions and 7 deletions

16
scene/enemy.tscn Normal file
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@@ -0,0 +1,16 @@
[gd_scene load_steps=4 format=3 uid="uid://beopqphfymjik"]
[ext_resource type="Script" path="res://scripts/enemy.gd" id="1_a6qhu"]
[ext_resource type="Texture2D" uid="uid://d32ory5gus4lm" path="res://assets/dot.png" id="2_jkluv"]
[sub_resource type="CircleShape2D" id="CircleShape2D_c7wcn"]
radius = 6.0
[node name="Enemy" type="CharacterBody2D"]
script = ExtResource("1_a6qhu")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_jkluv")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_c7wcn")

91
scene/hud.tscn Normal file
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@@ -0,0 +1,91 @@
[gd_scene load_steps=7 format=3 uid="uid://dcpeowc6xcfcv"]
[ext_resource type="Texture2D" uid="uid://d32ory5gus4lm" path="res://assets/dot.png" id="1_tsiui"]
[ext_resource type="Script" path="res://scripts/hud.gd" id="1_yk6cu"]
[ext_resource type="Texture2D" uid="uid://doxv0y43t4770" path="res://assets/heart.png" id="2_4hybp"]
[ext_resource type="Theme" uid="uid://7w47qwaweedo" path="res://data/themes/red_progress_bar_theme.tres" id="2_lvcgk"]
[ext_resource type="Theme" uid="uid://ewgo3qi2xs54" path="res://data/themes/green_progress_bar_theme.tres" id="3_wvu2t"]
[ext_resource type="Theme" uid="uid://dm1sx57hw07cn" path="res://data/themes/blue_progress_bar_theme.tres" id="4_n8d17"]
[node name="HUD" type="CanvasLayer"]
script = ExtResource("1_yk6cu")
[node name="PanelContainer" type="PanelContainer" parent="."]
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_left = 16.0
offset_top = -184.0
offset_right = 64.0
offset_bottom = -24.0
grow_vertical = 0
[node name="MarginContainer" type="MarginContainer" parent="PanelContainer"]
layout_mode = 2
theme_override_constants/margin_left = 2
theme_override_constants/margin_top = 2
theme_override_constants/margin_right = 2
theme_override_constants/margin_bottom = 2
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/MarginContainer"]
layout_mode = 2
[node name="LivesContainer" type="GridContainer" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
columns = 3
[node name="TextureRect" type="TextureRect" parent="PanelContainer/MarginContainer/VBoxContainer/LivesContainer"]
layout_mode = 2
texture = ExtResource("2_4hybp")
[node name="TextureRect" type="TextureRect" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
texture = ExtResource("1_tsiui")
expand_mode = 4
stretch_mode = 4
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/MarginContainer/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="PanelContainerRed" type="PanelContainer" parent="PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="ProgressBar" type="ProgressBar" parent="PanelContainer/MarginContainer/VBoxContainer/HBoxContainer/PanelContainerRed"]
layout_mode = 2
size_flags_vertical = 1
theme = ExtResource("2_lvcgk")
max_value = 1.0
step = 0.1
value = 1.0
fill_mode = 3
show_percentage = false
[node name="PanelContainerGreen" type="PanelContainer" parent="PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="ProgressBar" type="ProgressBar" parent="PanelContainer/MarginContainer/VBoxContainer/HBoxContainer/PanelContainerGreen"]
layout_mode = 2
size_flags_vertical = 1
theme = ExtResource("3_wvu2t")
max_value = 1.0
step = 0.1
value = 1.0
fill_mode = 3
show_percentage = false
[node name="PanelContainerBlue" type="PanelContainer" parent="PanelContainer/MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
[node name="ProgressBar" type="ProgressBar" parent="PanelContainer/MarginContainer/VBoxContainer/HBoxContainer/PanelContainerBlue"]
layout_mode = 2
size_flags_vertical = 1
theme = ExtResource("4_n8d17")
max_value = 1.0
step = 0.1
value = 1.0
fill_mode = 3
show_percentage = false

View File

@@ -1,8 +1,12 @@
[gd_scene load_steps=7 format=3 uid="uid://b2amoasy4e08i"]
[gd_scene load_steps=11 format=3 uid="uid://b2amoasy4e08i"]
[ext_resource type="Texture2D" uid="uid://bsrmtons1ov7x" path="res://assets/maze.png" id="1_jp5wf"]
[ext_resource type="PackedScene" uid="uid://cd57rr2jffwqu" path="res://scene/player.tscn" id="2_s6cts"]
[ext_resource type="Script" path="res://scripts/maze.gd" id="1_u2iw0"]
[ext_resource type="PackedScene" uid="uid://c267u62jmp3dq" path="res://scene/chest.tscn" id="3_uyb5m"]
[ext_resource type="Resource" uid="uid://djb1iyhb8gwqb" path="res://data/buffs/blue_buff.tres" id="4_2gr0s"]
[ext_resource type="PackedScene" uid="uid://dcpeowc6xcfcv" path="res://scene/hud.tscn" id="4_7uel4"]
[ext_resource type="Resource" uid="uid://bo7k3kmsq57xy" path="res://data/buffs/green_buff.tres" id="5_ho55u"]
[ext_resource type="Resource" uid="uid://tiv2o1xk5g7e" path="res://data/buffs/red_buff.tres" id="6_ll7oj"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e47fw"]
texture = ExtResource("1_jp5wf")
@@ -67,6 +71,7 @@ sources/0 = SubResource("TileSetAtlasSource_e47fw")
size = Vector2(64, 64)
[node name="maze_1" type="Node2D"]
script = ExtResource("1_u2iw0")
[node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource("TileSet_dy2x8")
@@ -99,43 +104,54 @@ shape = SubResource("RectangleShape2D_hodhv")
position = Vector2(64, 224)
shape = SubResource("RectangleShape2D_hodhv")
[node name="Player" parent="." instance=ExtResource("2_s6cts")]
position = Vector2(144, 128)
[node name="ChestContainer" type="Node" parent="."]
[node name="Chest" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(56, 328)
buff = ExtResource("4_2gr0s")
[node name="Chest2" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(152, 184)
buff = ExtResource("4_2gr0s")
[node name="Chest3" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(152, 88)
buff = ExtResource("5_ho55u")
[node name="Chest4" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(248, -56)
buff = ExtResource("5_ho55u")
[node name="Chest10" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(312, -72)
buff = ExtResource("6_ll7oj")
[node name="Chest11" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(184, -72)
buff = ExtResource("6_ll7oj")
[node name="Chest12" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(120, -56)
buff = ExtResource("5_ho55u")
[node name="Chest5" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(-56, 40)
buff = ExtResource("5_ho55u")
[node name="Chest6" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(360, 232)
buff = ExtResource("4_2gr0s")
[node name="Chest7" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(120, 344)
buff = ExtResource("6_ll7oj")
[node name="Chest8" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(184, 328)
buff = ExtResource("4_2gr0s")
[node name="Chest9" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
position = Vector2(-8, 344)
buff = ExtResource("6_ll7oj")
[node name="HUD" parent="." instance=ExtResource("4_7uel4")]

View File

@@ -1,13 +1,13 @@
[gd_scene load_steps=4 format=3 uid="uid://cd57rr2jffwqu"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_yhpqp"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_veifk"]
[ext_resource type="Texture2D" uid="uid://d32ory5gus4lm" path="res://assets/dot.png" id="2_up8am"]
[sub_resource type="CircleShape2D" id="CircleShape2D_c7wcn"]
radius = 6.0
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_yhpqp")
script = ExtResource("1_veifk")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_up8am")