spawns all entities
connected chests to color/ui
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@@ -1,8 +1,12 @@
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[gd_scene load_steps=7 format=3 uid="uid://b2amoasy4e08i"]
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[gd_scene load_steps=11 format=3 uid="uid://b2amoasy4e08i"]
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[ext_resource type="Texture2D" uid="uid://bsrmtons1ov7x" path="res://assets/maze.png" id="1_jp5wf"]
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[ext_resource type="PackedScene" uid="uid://cd57rr2jffwqu" path="res://scene/player.tscn" id="2_s6cts"]
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[ext_resource type="Script" path="res://scripts/maze.gd" id="1_u2iw0"]
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[ext_resource type="PackedScene" uid="uid://c267u62jmp3dq" path="res://scene/chest.tscn" id="3_uyb5m"]
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[ext_resource type="Resource" uid="uid://djb1iyhb8gwqb" path="res://data/buffs/blue_buff.tres" id="4_2gr0s"]
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[ext_resource type="PackedScene" uid="uid://dcpeowc6xcfcv" path="res://scene/hud.tscn" id="4_7uel4"]
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[ext_resource type="Resource" uid="uid://bo7k3kmsq57xy" path="res://data/buffs/green_buff.tres" id="5_ho55u"]
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[ext_resource type="Resource" uid="uid://tiv2o1xk5g7e" path="res://data/buffs/red_buff.tres" id="6_ll7oj"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e47fw"]
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texture = ExtResource("1_jp5wf")
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@@ -67,6 +71,7 @@ sources/0 = SubResource("TileSetAtlasSource_e47fw")
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size = Vector2(64, 64)
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[node name="maze_1" type="Node2D"]
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script = ExtResource("1_u2iw0")
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[node name="TileMap" type="TileMap" parent="."]
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tile_set = SubResource("TileSet_dy2x8")
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@@ -99,43 +104,54 @@ shape = SubResource("RectangleShape2D_hodhv")
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position = Vector2(64, 224)
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shape = SubResource("RectangleShape2D_hodhv")
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[node name="Player" parent="." instance=ExtResource("2_s6cts")]
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position = Vector2(144, 128)
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[node name="ChestContainer" type="Node" parent="."]
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[node name="Chest" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(56, 328)
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buff = ExtResource("4_2gr0s")
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[node name="Chest2" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(152, 184)
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buff = ExtResource("4_2gr0s")
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[node name="Chest3" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(152, 88)
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buff = ExtResource("5_ho55u")
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[node name="Chest4" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(248, -56)
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buff = ExtResource("5_ho55u")
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[node name="Chest10" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(312, -72)
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buff = ExtResource("6_ll7oj")
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[node name="Chest11" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(184, -72)
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buff = ExtResource("6_ll7oj")
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[node name="Chest12" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(120, -56)
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buff = ExtResource("5_ho55u")
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[node name="Chest5" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(-56, 40)
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buff = ExtResource("5_ho55u")
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[node name="Chest6" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(360, 232)
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buff = ExtResource("4_2gr0s")
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[node name="Chest7" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(120, 344)
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buff = ExtResource("6_ll7oj")
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[node name="Chest8" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(184, 328)
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buff = ExtResource("4_2gr0s")
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[node name="Chest9" parent="ChestContainer" instance=ExtResource("3_uyb5m")]
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position = Vector2(-8, 344)
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buff = ExtResource("6_ll7oj")
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[node name="HUD" parent="." instance=ExtResource("4_7uel4")]
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