extends Control class_name MainMenu var mazes = ["res://scene/maze_1.tscn"] @onready var win_loss_label: Label = $HBoxContainer/MarginContainer/VBoxContainer/WinLossLabel func _on_quit_button_pressed() -> void: get_tree().quit() func _on_play_button_pressed() -> void: get_tree().change_scene_to_file(mazes.pick_random()) func _ready() -> void: if not HasWon.inital_load: var won_text = ["YOU WON!!!" if HasWon.won else "You Lost..."] won_text.append_array(HasWon.escaped.values()) win_loss_label.text = "%s Escaped counts: %s Red, %s Green, %s Blue" % won_text