Files
rgb/scripts/player.gd
2024-02-10 16:08:08 -06:00

18 lines
464 B
GDScript

extends CharacterBody2D
class_name Player
@export var speed = 100
func _physics_process(delta: float) -> void:
velocity = Vector2.ZERO
if Input.is_action_pressed("ui_down"):
velocity += Vector2.DOWN
if Input.is_action_pressed("ui_up"):
velocity += Vector2.UP
if Input.is_action_pressed("ui_left"):
velocity += Vector2.LEFT
if Input.is_action_pressed("ui_right"):
velocity += Vector2.RIGHT
velocity = velocity.normalized() * speed
move_and_slide()