Files
rgb/scripts/attack.gd
2024-02-14 07:09:49 -06:00

24 lines
600 B
GDScript

extends Node2D
class_name Attack
@onready var cpu_particles_2d: CPUParticles2D = $CPUParticles2D
@onready var area_2d: Area2D = $Area2D
var initiator: Entity
func set_initiator(entity: Entity) -> void:
position = entity.position
initiator = entity
func _ready() -> void:
cpu_particles_2d.emitting = true
cpu_particles_2d.color = initiator.color
func _on_cpu_particles_2d_finished() -> void:
var collisions := area_2d.get_overlapping_bodies()
for object in collisions:
if object is Entity and object != initiator:
object.hit()
print("attack hit %s" % collisions.size())
queue_free()