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rgb/scripts/entity.gd
2024-02-14 07:09:49 -06:00

15 lines
204 B
GDScript

extends CharacterBody2D
class_name Entity
signal death
var color := Color.WHITE
@export var speed = 100
var lives: int = 1
func hit() -> void:
lives -= 1
if lives <= 0:
death.emit()
queue_free()