This commit is contained in:
Eric Vande Voort
2025-01-07 16:10:03 -06:00
commit 7eb0dea424
147 changed files with 9096 additions and 0 deletions

14
scripts/inventory_menu.gd Normal file
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extends Control
const CARGO_ITEM = preload("res://scenes/cargo_item.tscn")
@onready var inventory_container = %InventoryContainer
func _ready():
for child in inventory_container.get_children():
inventory_container.remove_child(child)
for item in DataHandler.game_data.inventory:
var grid_item = CARGO_ITEM.instantiate()
inventory_container.add_child(grid_item)
grid_item.init(item, DataHandler.game_data.inventory[item])