added click to place tile

added basic window zoom/drag
This commit is contained in:
2024-02-03 16:30:11 -06:00
parent c6d5a8e113
commit 5b546291bf
5 changed files with 38 additions and 4 deletions

View File

@@ -1,7 +1,9 @@
[gd_scene load_steps=5 format=3 uid="uid://m0us5xqa3gnk"]
[gd_scene load_steps=7 format=3 uid="uid://m0us5xqa3gnk"]
[ext_resource type="Script" path="res://scripts/world.gd" id="1_yf6q1"]
[ext_resource type="TileSet" uid="uid://d1sh6dy2w10b0" path="res://data/scifi_tileset.tres" id="2_sa7dm"]
[ext_resource type="Script" path="res://scripts/Window.gd" id="3_bfjot"]
[ext_resource type="Script" path="res://scripts/BuildingManager.gd" id="4_61js3"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_teaou"]
@@ -16,12 +18,18 @@ noise_texture = SubResource("NoiseTexture2D_8pjar")
tile_set = ExtResource("2_sa7dm")
format = 2
layer_0/name = "ground"
layer_1/name = "environment"
layer_1/name = "Cursor"
layer_1/tile_data = PackedInt32Array()
layer_2/name = "buildings"
layer_2/name = "environment"
layer_2/tile_data = PackedInt32Array()
layer_3/name = "buildings"
layer_3/tile_data = PackedInt32Array()
[node name="Camera2D" type="Camera2D" parent="."]
zoom = Vector2(0.05, 0.05)
zoom = Vector2(0.3, 0.3)
drag_horizontal_enabled = true
drag_vertical_enabled = true
script = ExtResource("3_bfjot")
[node name="BuildingManager" type="Node2D" parent="."]
script = ExtResource("4_61js3")