initial commit
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2
.gitattributes
vendored
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2
.gitattributes
vendored
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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2
.gitignore
vendored
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.gitignore
vendored
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# Godot 4+ specific ignores
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||||
.godot/
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||||
BIN
assets/scifi_tilesheet@2.png
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BIN
assets/scifi_tilesheet@2.png
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Binary file not shown.
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After Width: | Height: | Size: 221 KiB |
34
assets/scifi_tilesheet@2.png.import
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assets/scifi_tilesheet@2.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://n806c03hgaq1"
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path="res://.godot/imported/scifi_tilesheet@2.png-871427438784116a696c08104f4d614b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/scifi_tilesheet@2.png"
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dest_files=["res://.godot/imported/scifi_tilesheet@2.png-871427438784116a696c08104f4d614b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/size_limit=0
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detect_3d/compress_to=1
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517
data/scifi_tileset.tres
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517
data/scifi_tileset.tres
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[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://d1sh6dy2w10b0"]
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[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_40wcs"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_yq8ar"]
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5:11/0 = 0
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7:11/0 = 0
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8:11/0 = 0
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9:11/0 = 0
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11:11/0 = 0
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12:11/0 = 0
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13:11/0 = 0
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17:11/0 = 0
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18:11/0 = 0
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19:11/0 = 0
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20:11/0 = 0
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21:11/0 = 0
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22:11/0 = 0
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23:11/0 = 0
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24:11/0 = 0
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25:11/0 = 0
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26:11/0 = 0
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27:11/0 = 0
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28:11/0 = 0
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29:11/0 = 0
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30:11/0 = 0
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31:11/0 = 0
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32:11/0 = 0
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33:11/0 = 0
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34:11/0 = 0
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35:11/0 = 0
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1:12/0 = 0
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2:12/0 = 0
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3:12/0 = 0
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4:12/0 = 0
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5:12/0 = 0
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6:12/0 = 0
|
||||
7:12/0 = 0
|
||||
8:12/0 = 0
|
||||
9:12/0 = 0
|
||||
10:12/0 = 0
|
||||
11:12/0 = 0
|
||||
12:12/0 = 0
|
||||
13:12/0 = 0
|
||||
14:12/0 = 0
|
||||
15:12/0 = 0
|
||||
16:12/0 = 0
|
||||
17:12/0 = 0
|
||||
18:12/0 = 0
|
||||
19:12/0 = 0
|
||||
20:12/0 = 0
|
||||
21:12/0 = 0
|
||||
22:12/0 = 0
|
||||
23:12/0 = 0
|
||||
24:12/0 = 0
|
||||
25:12/0 = 0
|
||||
26:12/0 = 0
|
||||
27:12/0 = 0
|
||||
28:12/0 = 0
|
||||
29:12/0 = 0
|
||||
30:12/0 = 0
|
||||
31:12/0 = 0
|
||||
32:12/0 = 0
|
||||
33:12/0 = 0
|
||||
34:12/0 = 0
|
||||
35:12/0 = 0
|
||||
0:13/0 = 0
|
||||
1:13/0 = 0
|
||||
2:13/0 = 0
|
||||
3:13/0 = 0
|
||||
4:13/0 = 0
|
||||
5:13/0 = 0
|
||||
6:13/0 = 0
|
||||
7:13/0 = 0
|
||||
8:13/0 = 0
|
||||
9:13/0 = 0
|
||||
10:13/0 = 0
|
||||
11:13/0 = 0
|
||||
12:13/0 = 0
|
||||
13:13/0 = 0
|
||||
14:13/0 = 0
|
||||
15:13/0 = 0
|
||||
16:13/0 = 0
|
||||
17:13/0 = 0
|
||||
18:13/0 = 0
|
||||
19:13/0 = 0
|
||||
20:13/0 = 0
|
||||
21:13/0 = 0
|
||||
22:13/0 = 0
|
||||
23:13/0 = 0
|
||||
24:13/0 = 0
|
||||
25:13/0 = 0
|
||||
26:13/0 = 0
|
||||
27:13/0 = 0
|
||||
28:13/0 = 0
|
||||
29:13/0 = 0
|
||||
30:13/0 = 0
|
||||
31:13/0 = 0
|
||||
32:13/0 = 0
|
||||
33:13/0 = 0
|
||||
34:13/0 = 0
|
||||
35:13/0 = 0
|
||||
8:6/0 = 0
|
||||
9:6/0 = 0
|
||||
|
||||
[resource]
|
||||
tile_size = Vector2i(128, 128)
|
||||
sources/0 = SubResource("TileSetAtlasSource_yq8ar")
|
||||
1
icon.svg
Normal file
1
icon.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 813 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H447l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c3 34 55 34 58 0v-86c-3-34-55-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>
|
||||
|
After Width: | Height: | Size: 950 B |
37
icon.svg.import
Normal file
37
icon.svg.import
Normal file
@@ -0,0 +1,37 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://du63ot65iec2r"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
15
project.godot
Normal file
15
project.godot
Normal file
@@ -0,0 +1,15 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Corupture"
|
||||
config/features=PackedStringArray("4.2", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
27
scene/world.tscn
Normal file
27
scene/world.tscn
Normal file
@@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://m0us5xqa3gnk"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/world.gd" id="1_yf6q1"]
|
||||
[ext_resource type="TileSet" uid="uid://d1sh6dy2w10b0" path="res://data/scifi_tileset.tres" id="2_sa7dm"]
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_teaou"]
|
||||
|
||||
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_8pjar"]
|
||||
noise = SubResource("FastNoiseLite_teaou")
|
||||
|
||||
[node name="world" type="Node2D"]
|
||||
script = ExtResource("1_yf6q1")
|
||||
noise_texture = SubResource("NoiseTexture2D_8pjar")
|
||||
|
||||
[node name="world_grid" type="TileMap" parent="."]
|
||||
tile_set = ExtResource("2_sa7dm")
|
||||
format = 2
|
||||
layer_0/name = "ground"
|
||||
layer_1/name = "environment"
|
||||
layer_1/tile_data = PackedInt32Array()
|
||||
layer_2/name = "buildings"
|
||||
layer_2/tile_data = PackedInt32Array()
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
zoom = Vector2(0.05, 0.05)
|
||||
drag_horizontal_enabled = true
|
||||
drag_vertical_enabled = true
|
||||
33
scripts/world.gd
Normal file
33
scripts/world.gd
Normal file
@@ -0,0 +1,33 @@
|
||||
extends Node2D
|
||||
|
||||
@export var noise_texture: NoiseTexture2D
|
||||
var noise_values
|
||||
@onready var world_grid = $world_grid
|
||||
|
||||
var temp_size = 150
|
||||
var temp_noise_val = []
|
||||
var temp_noise_reg = []
|
||||
|
||||
var noise_regions = [-999,10,150,200,999]
|
||||
var atlas_regions = [Vector2i(0,1),Vector2i(0,0),Vector2i(2,0),Vector2i(0,2)]
|
||||
|
||||
func get_noise_value(x: int, y: int):
|
||||
return noise_values.get_noise_2d(x,y) * 500
|
||||
|
||||
func get_noise_region(x,y):
|
||||
var noise_val = get_noise_value(x,y)
|
||||
for i in range(noise_regions.size()):
|
||||
if noise_regions[i] <= noise_val and noise_val < noise_regions[i+1]:
|
||||
return i
|
||||
|
||||
func _ready():
|
||||
noise_values = noise_texture.noise
|
||||
for x in range(-temp_size, temp_size):
|
||||
for y in range(-temp_size, temp_size):
|
||||
world_grid.set_cell(0, Vector2i(x,y),0,atlas_regions[get_noise_region(x,y)])
|
||||
temp_noise_val.append(get_noise_value(x,y))
|
||||
temp_noise_reg.append(get_noise_region(x,y))
|
||||
prints(temp_noise_val.min(), temp_noise_val.max())
|
||||
for region in noise_regions.size():
|
||||
prints(region, noise_regions[region], temp_noise_reg.count(region))
|
||||
#get_tree().quit()
|
||||
Reference in New Issue
Block a user