added click to place tile
added basic window zoom/drag
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@@ -1,7 +1,9 @@
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[gd_scene load_steps=5 format=3 uid="uid://m0us5xqa3gnk"]
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[gd_scene load_steps=7 format=3 uid="uid://m0us5xqa3gnk"]
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[ext_resource type="Script" path="res://scripts/world.gd" id="1_yf6q1"]
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[ext_resource type="TileSet" uid="uid://d1sh6dy2w10b0" path="res://data/scifi_tileset.tres" id="2_sa7dm"]
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[ext_resource type="Script" path="res://scripts/Window.gd" id="3_bfjot"]
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[ext_resource type="Script" path="res://scripts/BuildingManager.gd" id="4_61js3"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_teaou"]
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@@ -16,12 +18,18 @@ noise_texture = SubResource("NoiseTexture2D_8pjar")
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tile_set = ExtResource("2_sa7dm")
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format = 2
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layer_0/name = "ground"
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layer_1/name = "environment"
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layer_1/name = "Cursor"
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layer_1/tile_data = PackedInt32Array()
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layer_2/name = "buildings"
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layer_2/name = "environment"
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layer_2/tile_data = PackedInt32Array()
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layer_3/name = "buildings"
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layer_3/tile_data = PackedInt32Array()
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[node name="Camera2D" type="Camera2D" parent="."]
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zoom = Vector2(0.05, 0.05)
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zoom = Vector2(0.3, 0.3)
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drag_horizontal_enabled = true
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drag_vertical_enabled = true
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script = ExtResource("3_bfjot")
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[node name="BuildingManager" type="Node2D" parent="."]
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script = ExtResource("4_61js3")
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