two buildings working!

created research building base
This commit is contained in:
2024-03-14 07:28:18 -05:00
parent 4f0f97b91d
commit 82675b6ed2
11 changed files with 51 additions and 25 deletions

View File

@@ -1,9 +1,10 @@
[gd_resource type="Resource" script_class="BuildingGroup" load_steps=6 format=3 uid="uid://dqv53okb3evb7"]
[gd_resource type="Resource" script_class="BuildingGroup" load_steps=7 format=3 uid="uid://dqv53okb3evb7"]
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_p1crr"]
[ext_resource type="Script" path="res://data/buildings/building_group.gd" id="1_xphre"]
[ext_resource type="Resource" uid="uid://d38xgwstvtcm4" path="res://data/buildings/basic/harvester/harvester_building.tres" id="2_5rd2r"]
[ext_resource type="Resource" uid="uid://cta6ngelbwo8b" path="res://data/buildings/basic/warehouse/warehouse_building.tres" id="3_vxs34"]
[ext_resource type="Resource" uid="uid://bibep1rd0jml2" path="res://data/buildings/basic/researcher/researcher_building.tres" id="4_fxdio"]
[sub_resource type="AtlasTexture" id="AtlasTexture_nleix"]
atlas = ExtResource("1_p1crr")
@@ -13,4 +14,4 @@ region = Rect2(1024, 576, 64, 64)
script = ExtResource("1_xphre")
name = "Basic"
atlas_texture = SubResource("AtlasTexture_nleix")
buildings = Array[Resource("res://data/buildings/building.gd")]([ExtResource("2_5rd2r"), ExtResource("3_vxs34")])
buildings = Array[Resource("res://data/buildings/building.gd")]([ExtResource("2_5rd2r"), ExtResource("3_vxs34"), ExtResource("4_fxdio")])

View File

@@ -11,6 +11,7 @@ func initialize(building: BuildingBase) -> void:
nearest_res = Grid.get_nearest_resource(building.position, CARBON_RESOURCE)
_distance = building.position.distance_to(nearest_res)
_direction = nearest_res.direction_to(building.position)
BuildingManager.add_resource_building(CARBON_RESOURCE, building)
func ready(building: BuildingBase) -> void:
var particles = HARVESTER_PARTICLES.instantiate()

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@@ -0,0 +1 @@
extends Building

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@@ -0,0 +1,18 @@
[gd_resource type="Resource" load_steps=5 format=3 uid="uid://bibep1rd0jml2"]
[ext_resource type="Texture2D" uid="uid://n806c03hgaq1" path="res://assets/scifi_tilesheet@2.png" id="1_kruad"]
[ext_resource type="Resource" uid="uid://bpjj0x7jr1k6u" path="res://data/game_resources/carbon/carbon_resource.tres" id="2_hybxl"]
[ext_resource type="Script" path="res://data/buildings/basic/researcher/researcher.gd" id="3_h2kjx"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ejp6g"]
atlas = ExtResource("1_kruad")
region = Rect2(1024, 128, 64, 64)
[resource]
script = ExtResource("3_h2kjx")
atlas_texture = SubResource("AtlasTexture_ejp6g")
name = "Researcher"
description = "Research new buildings and technologies"
cost = {
ExtResource("2_hybxl"): 6000
}

View File

@@ -1,7 +1,9 @@
extends Building
const CARBON_RESOURCE = preload("res://data/game_resources/carbon/carbon_resource.tres")
func initialize(building: BuildingBase) -> void:
pass
BuildingManager.add_storage_building(CARBON_RESOURCE, building)
func ready(building: BuildingBase) -> void:
pass