two buildings working!

created research building base
This commit is contained in:
2024-03-14 07:28:18 -05:00
parent 4f0f97b91d
commit 82675b6ed2
11 changed files with 51 additions and 25 deletions

View File

@@ -1,7 +1,9 @@
extends Building
const CARBON_RESOURCE = preload("res://data/game_resources/carbon/carbon_resource.tres")
func initialize(building: BuildingBase) -> void:
pass
BuildingManager.add_storage_building(CARBON_RESOURCE, building)
func ready(building: BuildingBase) -> void:
pass