Most of prototype! yay
This commit is contained in:
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Before Width: | Height: | Size: 583 B |
11
entities/button/button.gd
Normal file
11
entities/button/button.gd
Normal file
@@ -0,0 +1,11 @@
|
||||
extends Interactable
|
||||
@onready var sprite_2d: AnimatedSprite2D = $Sprite2D
|
||||
|
||||
func _on_interaction_area_body_entered(body: Player) -> void:
|
||||
sprite_2d.frame += 1
|
||||
|
||||
func _on_interaction_area_body_exited(body: Player) -> void:
|
||||
sprite_2d.frame -= 1
|
||||
|
||||
func interact(player: Player):
|
||||
sprite_2d.frame += 2
|
||||
1
entities/button/button.gd.uid
Normal file
1
entities/button/button.gd.uid
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@@ -0,0 +1 @@
|
||||
uid://ba287kjc4mtb2
|
||||
@@ -1,17 +1,35 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://q3f3j7p3t43w"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://q3f3j7p3t43w"]
|
||||
|
||||
[ext_resource type="SpriteFrames" uid="uid://b31mdngbhms7k" path="res://entities/button/button.aseprite" id="1_4tlb3"]
|
||||
[ext_resource type="Script" uid="uid://ba287kjc4mtb2" path="res://entities/button/button.gd" id="1_7gf2j"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://b31mdngbhms7k" path="res://entities/button/button.aseprite" id="2_7gf2j"]
|
||||
[ext_resource type="Script" uid="uid://dryjau28sybgd" path="res://common/interactable_body.gd" id="3_6bgj0"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_4tlb3"]
|
||||
radius = 32.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_7gf2j"]
|
||||
radius = 13.0
|
||||
|
||||
[node name="Button" type="Node2D"]
|
||||
script = ExtResource("1_7gf2j")
|
||||
metadata/_custom_type_script = "uid://csbip0oj1uu0j"
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
sprite_frames = ExtResource("1_4tlb3")
|
||||
[node name="InteractionArea" type="Area2D" parent="."]
|
||||
collision_layer = 16
|
||||
collision_mask = 16
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractionArea"]
|
||||
shape = SubResource("CircleShape2D_4tlb3")
|
||||
|
||||
[node name="Sprite2D" type="AnimatedSprite2D" parent="."]
|
||||
sprite_frames = ExtResource("2_7gf2j")
|
||||
animation = &"Press"
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
script = ExtResource("3_6bgj0")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
shape = SubResource("CircleShape2D_4tlb3")
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
shape = SubResource("CircleShape2D_7gf2j")
|
||||
|
||||
[connection signal="body_entered" from="InteractionArea" to="." method="_on_interaction_area_body_entered"]
|
||||
[connection signal="body_exited" from="InteractionArea" to="." method="_on_interaction_area_body_exited"]
|
||||
|
||||
BIN
entities/deflector/deflector.aseprite
Normal file
BIN
entities/deflector/deflector.aseprite
Normal file
Binary file not shown.
34
entities/deflector/deflector.aseprite.import
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34
entities/deflector/deflector.aseprite.import
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@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dcuqa5saaxapt"
|
||||
path="res://.godot/imported/deflector.aseprite-f7ae4c7ec47c88d68c3b91257e4dbce3.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://entities/deflector/deflector.aseprite"
|
||||
dest_files=["res://.godot/imported/deflector.aseprite-f7ae4c7ec47c88d68c3b91257e4dbce3.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
10
entities/deflector/deflector.gd
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10
entities/deflector/deflector.gd
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@@ -0,0 +1,10 @@
|
||||
extends Interactable
|
||||
|
||||
func _on_interaction_area_body_entered(body: Player) -> void:
|
||||
body.interaction_target = self
|
||||
|
||||
func _on_interaction_area_body_exited(body: Player) -> void:
|
||||
body.interaction_target = null
|
||||
|
||||
func interact():
|
||||
pass
|
||||
1
entities/deflector/deflector.gd.uid
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1
entities/deflector/deflector.gd.uid
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@@ -0,0 +1 @@
|
||||
uid://ckgd1u5akr3hc
|
||||
11
entities/deflector/deflector.tscn
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11
entities/deflector/deflector.tscn
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@@ -0,0 +1,11 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://docbcbiad4ghy"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://csbip0oj1uu0j" path="res://common/interactable.gd" id="1_rbxiy"]
|
||||
[ext_resource type="Texture2D" uid="uid://dcuqa5saaxapt" path="res://entities/deflector/deflector.aseprite" id="2_es2xh"]
|
||||
|
||||
[node name="Deflector" type="Node2D"]
|
||||
script = ExtResource("1_rbxiy")
|
||||
metadata/_custom_type_script = "uid://csbip0oj1uu0j"
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("2_es2xh")
|
||||
BIN
entities/emitter/emitter.aseprite
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BIN
entities/emitter/emitter.aseprite
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Binary file not shown.
@@ -2,16 +2,16 @@
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://m8ophji4p35i"
|
||||
path="res://.godot/imported/button.aseprite.png-65b0b5c35c3c69ebe0561afd09528d1a.ctex"
|
||||
uid="uid://cnad2jlo5hr1l"
|
||||
path="res://.godot/imported/emitter.aseprite-f91716bd71a163efdc85e760a80b8f74.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://entities/button/button.aseprite.png"
|
||||
dest_files=["res://.godot/imported/button.aseprite.png-65b0b5c35c3c69ebe0561afd09528d1a.ctex"]
|
||||
source_file="res://entities/emitter/emitter.aseprite"
|
||||
dest_files=["res://.godot/imported/emitter.aseprite-f91716bd71a163efdc85e760a80b8f74.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
10
entities/emitter/emitter.gd
Normal file
10
entities/emitter/emitter.gd
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@@ -0,0 +1,10 @@
|
||||
extends Interactable
|
||||
|
||||
func _on_interaction_area_body_entered(body: Player) -> void:
|
||||
body.interaction_target = self
|
||||
|
||||
func _on_interaction_area_body_exited(body: Player) -> void:
|
||||
body.interaction_target = null
|
||||
|
||||
func interact(player: Player):
|
||||
player.interacting_state = Player_State_Rotation_Interaction.new(self)
|
||||
1
entities/emitter/emitter.gd.uid
Normal file
1
entities/emitter/emitter.gd.uid
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@@ -0,0 +1 @@
|
||||
uid://cxtlguregjv8m
|
||||
50
entities/emitter/emitter.tscn
Normal file
50
entities/emitter/emitter.tscn
Normal file
@@ -0,0 +1,50 @@
|
||||
[gd_scene load_steps=8 format=3 uid="uid://cayxfaqxv0irg"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cxtlguregjv8m" path="res://entities/emitter/emitter.gd" id="1_n2sjg"]
|
||||
[ext_resource type="Texture2D" uid="uid://cnad2jlo5hr1l" path="res://entities/emitter/emitter.aseprite" id="2_m4shj"]
|
||||
[ext_resource type="Script" uid="uid://dryjau28sybgd" path="res://common/interactable_body.gd" id="3_n2sjg"]
|
||||
|
||||
[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_n2sjg"]
|
||||
size = Vector2(4, 3)
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_6vwrl"]
|
||||
particle_flag_disable_z = true
|
||||
spread = 1.0
|
||||
initial_velocity_min = 275.86
|
||||
initial_velocity_max = 325.0
|
||||
gravity = Vector3(0, 0, 0)
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_m4shj"]
|
||||
radius = 32.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_n2sjg"]
|
||||
radius = 14.0
|
||||
|
||||
[node name="Emitter" type="Node2D"]
|
||||
script = ExtResource("1_n2sjg")
|
||||
metadata/_custom_type_script = "uid://csbip0oj1uu0j"
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("2_m4shj")
|
||||
|
||||
[node name="GPUParticles2D" type="GPUParticles2D" parent="."]
|
||||
position = Vector2(13, 0)
|
||||
texture = SubResource("PlaceholderTexture2D_n2sjg")
|
||||
process_material = SubResource("ParticleProcessMaterial_6vwrl")
|
||||
|
||||
[node name="Line2D" type="Line2D" parent="."]
|
||||
points = PackedVector2Array(0, 0, 300, 0)
|
||||
width = 3.0
|
||||
default_color = Color(1, 0.180392, 1, 1)
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
shape = SubResource("CircleShape2D_m4shj")
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
script = ExtResource("3_n2sjg")
|
||||
metadata/_custom_type_script = "uid://dryjau28sybgd"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
shape = SubResource("CircleShape2D_n2sjg")
|
||||
23
entities/energy_flow/energy_flow_line.gd
Normal file
23
entities/energy_flow/energy_flow_line.gd
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@@ -0,0 +1,23 @@
|
||||
extends Node2D
|
||||
|
||||
@onready var energy_line: Line2D = %EnergyLine
|
||||
@onready var ray_cast: RayCast2D = %RayCast
|
||||
|
||||
@export_range(1,999,8) var maximum_flow_distance: float
|
||||
|
||||
func _ready() -> void:
|
||||
var target_position := Vector2(maximum_flow_distance, 0)
|
||||
|
||||
energy_line.add_point(Vector2.ZERO)
|
||||
energy_line.add_point(target_position)
|
||||
|
||||
ray_cast.target_position = target_position
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
energy_line.clear_points()
|
||||
if ray_cast.is_colliding():
|
||||
energy_line.add_point(Vector2.ZERO)
|
||||
energy_line.add_point(ray_cast.get_collision_point() - global_position)
|
||||
else :
|
||||
energy_line.add_point(Vector2.ZERO)
|
||||
energy_line.add_point(Vector2(maximum_flow_distance, 0))
|
||||
1
entities/energy_flow/energy_flow_line.gd.uid
Normal file
1
entities/energy_flow/energy_flow_line.gd.uid
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@@ -0,0 +1 @@
|
||||
uid://dtbeaqn2f6anq
|
||||
15
entities/energy_flow/energy_flow_line.tscn
Normal file
15
entities/energy_flow/energy_flow_line.tscn
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@@ -0,0 +1,15 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://dpgncxhv41apt"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dtbeaqn2f6anq" path="res://entities/energy_flow/energy_flow_line.gd" id="1_fx3ax"]
|
||||
|
||||
[node name="EnergyFlowLine" type="Node2D"]
|
||||
script = ExtResource("1_fx3ax")
|
||||
maximum_flow_distance = 305.0
|
||||
|
||||
[node name="EnergyLine" type="Line2D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
width = 3.0
|
||||
default_color = Color(0.705901, 0.0965751, 0.690904, 1)
|
||||
|
||||
[node name="RayCast" type="RayCast2D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
@@ -1,5 +1,7 @@
|
||||
# This script controls a top-down player character using input and rotates towards the mouse or right stick.
|
||||
extends CharacterBody2D
|
||||
class_name Player
|
||||
|
||||
@onready var interaction_ray_cast: RayCast2D = %InteractionRayCast
|
||||
|
||||
# Player movement speed (pixels per second)
|
||||
@export var speed = 200
|
||||
@@ -12,43 +14,39 @@ extends CharacterBody2D
|
||||
# Use mouse for rotation? If false, uses gamepad right stick.
|
||||
@export var rotate_with_mouse = true
|
||||
|
||||
# Called every physics frame. 'delta' is the elapsed time since the previous frame.
|
||||
@export var interacting_state: Player_State = Player_State_Standard.new()
|
||||
|
||||
func _physics_process(delta):
|
||||
# --- Movement Logic ---
|
||||
var input_vector = Input.get_vector("move_left", "move_right", "move_up", "move_down")
|
||||
var input_vector := Input.get_vector("move_left", "move_right", "move_up", "move_down")
|
||||
|
||||
# Set the velocity based on input
|
||||
if input_vector != Vector2.ZERO:
|
||||
velocity = input_vector * speed
|
||||
if not interacting_state.restrict_movement():
|
||||
velocity = input_vector * speed
|
||||
interacting_state.on_movement_input(input_vector, self)
|
||||
else:
|
||||
# If no input, stop the player (optional, you might want friction instead)
|
||||
velocity = lerp(velocity, Vector2.ZERO, friction * delta)
|
||||
|
||||
# Move the player and handle collisions using CharacterBody2D's move_and_slide
|
||||
|
||||
move_and_slide()
|
||||
|
||||
# --- Rotation Logic ---
|
||||
var target_rotation_direction = Vector2.ZERO
|
||||
|
||||
if rotate_with_mouse:
|
||||
# Get the mouse position in world coordinates
|
||||
var mouse_position = get_global_mouse_position()
|
||||
# Calculate the direction vector from the player to the mouse
|
||||
target_rotation_direction = global_position.direction_to(mouse_position)
|
||||
else:
|
||||
# Get right analog stick input
|
||||
target_rotation_direction = Input.get_vector("rotate_left", "rotate_right", "rotate_up", "rotate_down")
|
||||
|
||||
# If there is a valid rotation direction (either from mouse or stick input)
|
||||
if target_rotation_direction != Vector2.ZERO:
|
||||
# Calculate the target rotation angle in radians
|
||||
var target_angle = target_rotation_direction.angle()
|
||||
|
||||
# Smoothly rotate the player towards the target angle
|
||||
# Using lerp_angle for smooth interpolation of angles
|
||||
rotation = lerp_angle(rotation, target_angle, rotation_speed * delta)
|
||||
|
||||
# Note: Make sure you have input actions configured in Project Settings -> Input Map:
|
||||
# - "move_up", "move_down", "move_left", "move_right" for movement.
|
||||
# - If not using mouse rotation, add "rotate_up", "rotate_down", "rotate_left", "rotate_right"
|
||||
# and map them to the right analog stick axes (e.g., Joy Axis 4- for left, Joy Axis 4+ for right, etc.)
|
||||
var target_angle := target_rotation_direction.angle()
|
||||
if not interacting_state.restrict_rotation():
|
||||
rotation = lerp_angle(rotation, target_angle, rotation_speed * delta)
|
||||
interacting_state.on_rotation_input(target_angle, self)
|
||||
|
||||
# --- Interact Logic ---
|
||||
if Input.is_action_just_pressed("interact"):
|
||||
if interaction_ray_cast.is_colliding():
|
||||
var interaction_target = interaction_ray_cast.get_collider()
|
||||
if interaction_target is InteractableBody:
|
||||
interaction_target.interact(self)
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
radius = 16.0
|
||||
|
||||
[node name="Player" type="CharacterBody2D"]
|
||||
collision_layer = 17
|
||||
collision_mask = 17
|
||||
script = ExtResource("1_symyc")
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
@@ -17,3 +19,7 @@ self_modulate = Color(0.223529, 1, 1, 1)
|
||||
texture = ExtResource("2_abrql")
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
|
||||
[node name="InteractionRayCast" type="RayCast2D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
target_position = Vector2(32, 0)
|
||||
|
||||
BIN
entities/receiver/receiver.aseprite
Normal file
BIN
entities/receiver/receiver.aseprite
Normal file
Binary file not shown.
34
entities/receiver/receiver.aseprite.import
Normal file
34
entities/receiver/receiver.aseprite.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bpp73e14xkavd"
|
||||
path="res://.godot/imported/receiver.aseprite-28c5d8cd1bd4d02e4c4885b4c9390a3c.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://entities/receiver/receiver.aseprite"
|
||||
dest_files=["res://.godot/imported/receiver.aseprite-28c5d8cd1bd4d02e4c4885b4c9390a3c.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
7
entities/receiver/receiver.gd
Normal file
7
entities/receiver/receiver.gd
Normal file
@@ -0,0 +1,7 @@
|
||||
extends Interactable
|
||||
|
||||
func _on_interaction_area_body_entered(body: Player) -> void:
|
||||
body.interaction_target = self
|
||||
|
||||
func _on_interaction_area_body_exited(body: Player) -> void:
|
||||
body.interaction_target = null
|
||||
1
entities/receiver/receiver.gd.uid
Normal file
1
entities/receiver/receiver.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://bsmung6fgm53e
|
||||
11
entities/receiver/receiver.tscn
Normal file
11
entities/receiver/receiver.tscn
Normal file
@@ -0,0 +1,11 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://fo3xwyve7i5p"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://csbip0oj1uu0j" path="res://common/interactable.gd" id="1_iliiv"]
|
||||
[ext_resource type="Texture2D" uid="uid://bpp73e14xkavd" path="res://entities/receiver/receiver.aseprite" id="2_iyevf"]
|
||||
|
||||
[node name="Receiver" type="Node2D"]
|
||||
script = ExtResource("1_iliiv")
|
||||
metadata/_custom_type_script = "uid://csbip0oj1uu0j"
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture = ExtResource("2_iyevf")
|
||||
BIN
entities/terrain/fog/fog.aseprite
Normal file
BIN
entities/terrain/fog/fog.aseprite
Normal file
Binary file not shown.
34
entities/terrain/fog/fog.aseprite.import
Normal file
34
entities/terrain/fog/fog.aseprite.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b16ui0wwwtfq8"
|
||||
path="res://.godot/imported/fog.aseprite-86527b7098109b17875078c4ed3ed204.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://entities/terrain/fog/fog.aseprite"
|
||||
dest_files=["res://.godot/imported/fog.aseprite-86527b7098109b17875078c4ed3ed204.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Reference in New Issue
Block a user