added attacks
This commit is contained in:
23
scripts/attack.gd
Normal file
23
scripts/attack.gd
Normal file
@@ -0,0 +1,23 @@
|
||||
extends Node2D
|
||||
class_name Attack
|
||||
|
||||
@onready var cpu_particles_2d: CPUParticles2D = $CPUParticles2D
|
||||
@onready var area_2d: Area2D = $Area2D
|
||||
|
||||
var initiator: Entity
|
||||
|
||||
func set_initiator(entity: Entity) -> void:
|
||||
position = entity.position
|
||||
initiator = entity
|
||||
|
||||
func _ready() -> void:
|
||||
cpu_particles_2d.emitting = true
|
||||
cpu_particles_2d.color = initiator.color
|
||||
|
||||
func _on_cpu_particles_2d_finished() -> void:
|
||||
var collisions := area_2d.get_overlapping_bodies()
|
||||
for object in collisions:
|
||||
if object is Entity and object != initiator:
|
||||
object.hit()
|
||||
print("attack hit %s" % collisions.size())
|
||||
queue_free()
|
||||
Reference in New Issue
Block a user